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Currently the parsing of the data and the creation of an object inside of Blender are separate processes. I think these should instead be one and the same. If a Molecule or Trajectory exist, then they should have a corresponding object that represents all of that data in the scene.
Rather than the current approach of creating an object with a style parameter, we should instead add styles to an already created object.
Related to #762
Currently the parsing of the data and the creation of an object inside of Blender are separate processes. I think these should instead be one and the same. If a
Molecule
orTrajectory
exist, then they should have a corresponding object that represents all of that data in the scene.Rather than the current approach of creating an object with a style parameter, we should instead add styles to an already created object.
Requires creation of internal node logic for editing node trees, but this shouldn't be too difficult.
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