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changelog.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>CodeRed - Changelog</title>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="description" content="Documentation for CodeRed.">
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<link rel="stylesheet" href="assets/plugins/simplelightbox/simple-lightbox.min.css">
<link id="theme-style" rel="stylesheet" href="assets/css/theme.css">
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<div class="site-logo"><a class="navbar-brand" href="index.html"><span class="logo-text">Code<span class="logo-text-alt">Red<span class="text-alt"> - Changelog</span></span></span></a></div>
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<input type="text" placeholder="Search the docs..." name="search" class="form-control search-input">
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<div class="docs-wrapper">
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<nav id="docs-nav" class="docs-nav navbar">
<ul class="section-items list-unstyled nav flex-column pb-3">
<li class="nav-item section-title mt-3"><a class="nav-link scrollto" href="#section-3"><span class="theme-icon-holder me-2"><i class="fas fa-book"></i></span>Module Changelog</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-5-1">Version 2.5.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-5-0">Version 2.5.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-9">Version 2.4.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-8">Version 2.4.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-7">Version 2.4.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-6">Version 2.4.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-5">Version 2.4.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-4">Version 2.4.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-3">Version 2.4.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-2">Version 2.4.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-1">Version 2.4.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-4-0">Version 2.4.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-9">Version 2.3.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-8">Version 2.3.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-7">Version 2.3.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-6">Version 2.3.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-5">Version 2.3.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-4">Version 2.3.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-3">Version 2.3.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-2">Version 2.3.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-1">Version 2.3.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-3-0">Version 2.3.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-9">Version 2.2.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-8">Version 2.2.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-7">Version 2.2.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-6">Version 2.2.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-5">Version 2.2.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-4">Version 2.2.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-3">Version 2.2.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-2">Version 2.2.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-1">Version 2.2.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-2-0">Version 2.2.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-9">Version 2.1.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-8">Version 2.1.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-7">Version 2.1.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-6">Version 2.1.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-5">Version 2.1.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-4">Version 2.1.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-3">Version 2.1.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-2">Version 2.1.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-1">Version 2.1.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-1-0">Version 2.1.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-9">Version 2.0.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-8">Version 2.0.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-7">Version 2.0.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-6">Version 2.0.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-5">Version 2.0.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-4">Version 2.0.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-3">Version 2.0.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-2">Version 2.0.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-1">Version 2.0.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-3-0-0">Version 2.0.0</a></li>
<!--
<li class="nav-item section-title mt-3"><a class="nav-link scrollto" href="#section-2"><span class="theme-icon-holder me-2"><i class="fas fa-book"></i></span>Changelog (Alpha)</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-9">Version 1.9.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-8">Version 1.9.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-7">Version 1.9.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-6">Version 1.9.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-5">Version 1.9.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-4">Version 1.9.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-3">Version 1.9.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-2">Version 1.9.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-1">Version 1.9.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-9-0">Version 1.9.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-9">Version 1.8.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-8">Version 1.8.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-7">Version 1.8.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-6">Version 1.8.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-5">Version 1.8.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-4">Version 1.8.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-3">Version 1.8.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-2">Version 1.8.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-1">Version 1.8.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-8-0">Version 1.8.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-9">Version 1.7.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-8">Version 1.7.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-7">Version 1.7.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-6">Version 1.7.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-5">Version 1.7.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-4">Version 1.7.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-3">Version 1.7.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-2">Version 1.7.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-1">Version 1.7.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-7-0">Version 1.7.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-9">Version 1.6.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-8">Version 1.6.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-7">Version 1.6.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-6">Version 1.6.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-5">Version 1.6.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-4">Version 1.6.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-3">Version 1.6.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-2">Version 1.6.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-1">Version 1.6.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-6-0">Version 1.6.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-9">Version 1.5.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-8">Version 1.5.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-7">Version 1.5.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-6">Version 1.5.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-5">Version 1.5.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-4">Version 1.5.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-3">Version 1.5.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-2">Version 1.5.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-1">Version 1.5.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-5-0">Version 1.5.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-9">Version 1.4.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-8">Version 1.4.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-7">Version 1.4.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-6">Version 1.4.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-5">Version 1.4.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-4">Version 1.4.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-3">Version 1.4.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-2">Version 1.4.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-1">Version 1.4.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-4-0">Version 1.4.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-9">Version 1.3.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-8">Version 1.3.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-7">Version 1.3.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-6">Version 1.3.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-5">Version 1.3.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-4">Version 1.3.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-3">Version 1.3.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-2">Version 1.3.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-1">Version 1.3.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-3-0">Version 1.3.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-9">Version 1.2.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-8">Version 1.2.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-7">Version 1.2.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-6">Version 1.2.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-5">Version 1.2.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-4">Version 1.2.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-3">Version 1.2.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-2">Version 1.2.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-1">Version 1.2.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-2-0">Version 1.2.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-9">Version 1.1.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-8">Version 1.1.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-7">Version 1.1.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-6">Version 1.1.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-5">Version 1.1.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-4">Version 1.1.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-3">Version 1.1.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-2">Version 1.1.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-1">Version 1.1.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-1-0">Version 1.1.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-9">Version 1.0.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-8">Version 1.0.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-7">Version 1.0.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-6">Version 1.0.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-5">Version 1.0.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-4">Version 1.0.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-3">Version 1.0.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-2">Version 1.0.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-1">Version 1.0.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-2-0-0">Version 1.0.0</a></li>
-->
<li class="nav-item section-title mt-3"><a class="nav-link scrollto" href="#section-1"><span class="theme-icon-holder me-2"><i class="fas fa-rocket"></i></span>Launcher Changelog</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-4-1">Version 1.4.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-4-0">Version 1.4.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-9">Version 1.3.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-8">Version 1.3.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-7">Version 1.3.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-6">Version 1.3.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-5">Version 1.3.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-4">Version 1.3.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-3">Version 1.3.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-2">Version 1.3.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-1">Version 1.3.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-3-0">Version 1.3.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-9">Version 1.2.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-8">Version 1.2.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-7">Version 1.2.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-6">Version 1.2.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-5">Version 1.2.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-4">Version 1.2.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-3">Version 1.2.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-2">Version 1.2.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-1">Version 1.2.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-2-0">Version 1.2.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-9">Version 1.1.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-8">Version 1.1.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-7">Version 1.1.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-6">Version 1.1.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-5">Version 1.1.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-4">Version 1.1.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-3">Version 1.1.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-2">Version 1.1.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-1">Version 1.1.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-1-0">Version 1.1.0</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-9">Version 1.0.9</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-8">Version 1.0.8</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-7">Version 1.0.7</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-6">Version 1.0.6</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-5">Version 1.0.5</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-4">Version 1.0.4</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-3">Version 1.0.3</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-2">Version 1.0.2</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-1">Version 1.0.1</a></li>
<li class="nav-item"><a class="nav-link scrollto" href="#item-1-0-0">Version 1.0.0</a></li>
</ul>
</nav>
</div>
<div class="docs-content">
<div class="container">
<article class="docs-article" id="section-3">
<h1 class="docs-heading">Changelog</h1>
<section class="docs-section" id="item-3-5-1">
<h2 class="section-heading">Version 2.5.1 (February 3rd 2025)</h2>
<h5>- Temporarily disabled custom player avatars while I work on a fix for them being destroyed randomly after scoring goals.</h5>
<h5>- Added a new setting <code>garage_patch_invisible</code> which attempts to detect and patch people using invisible loadout hacks. Before this was hardcoded in but it can now be turned on or off.</h5>
<h5>- Fixed some cars in online matches randomly having the stocktane preset applied to them despite not using any anonymizer settings.</h5>
<h5>- Fixed some titles not restoring to their original colors on the scoreboard if you disabled loadouts mid-game.</h5>
<h5>- Fixed a rare thread racing crash that could happen with the reflector window and clearing instances.</h5>
<h5>- Fixed the <code>freeplay_goal_speed</code> setting spamming the balls speed in chat in online matches.</h5>
<h5>- Fixed the matchmaker window missing some limited time events and the new Split Shot modes.</h5>
<h5>- Internal bug fixes and optimizations related to API requests.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.91.8.</h5>
</section>
<section class="docs-section" id="item-3-5-0">
<h2 class="section-heading">Version 2.5.0 (January 28th 2025)</h2>
<h5>- Added a notification when using the <code>interface_disable_rendering</code> command, as a reminder you can press "ESC" to re-enable rendering.</h5>
<h5>- Fixed the <code>freeplay_goal_speed</code> setting sometimes falsely logging in the chat after kickoffs.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-4-9">
<h2 class="section-heading">Version 2.4.9 (January 24th 2025)</h2>
<h5>- Fixed your in game title not restoring to its original one on the main menu if you selected a different one via the garage.</h5>
<h5>- Fixed a bug with the reflector not being able to view TArrays if they had struct values in them.</h5>
<h5>- Fixed a random crash that could happen when using the <code>inventory_sync</code> command.</h5>
<h5>- Improvements and optimizations to the loadout system on the main menu.</h5>
<h5>- Further improvements and minor bug fixes with the reflector window.</h5>
</section>
<section class="docs-section" id="item-3-4-8">
<h2 class="section-heading">Version 2.4.8 (January 17th 2025)</h2>
<h5>- Opened the connections window to the public, this tool lets you search for players linked accounts if any are found.</h5>
<h5>- JSON values exported via the database dumper now use proper null values for arguments.</h5>
<h5>- Renamed the <code>attribute_special_edition_label</code> argument to <code>attribute_custom_edition_label</code> for better clarity.</h5>
<h5>- Removed the encoding arguments for the database dumper, all commands will now be exported in UTF8 with multi-byte support.</h5>
<h5>- Removed the included emoji font, as nothing uses it anymore in favor of "Remix Icon".</h5>
<h5>- Fixed a crash that could happen with the reflector window related to viewing static arrays.</h5>
<h5>- Fixed items not equipping to your loadout on the main menu if you clicked equip via an item drop.</h5>
<h5>- Fixed some rumble pickups, such as spikes, not showing during goal replays when using CodeRed loadouts.</h5>
<h5>- Fixed some instances of your CodeRed loadout not applying during goal replays.</h5>
<h5>- Fixed custom terminal themes for styles causing the terminal font to reset to default.</h5>
<h5>- Fixed title ids not printing their instance number for the database dumper.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.91.7.</h5>
<h5>- Internal code refactoring and bug fixes.</h5>
</section>
<section class="docs-section" id="item-3-4-7">
<h2 class="section-heading">Version 2.4.7 (January 10th 2025)</h2>
<h5>- Added a new "Adobe scaleform" tab to the reflector window, which lets you view the games UI tables, columns, and values.</h5>
<h5>- Added a new "Database" tab to the style editor which acts as an example of different hex colors and how they're displayed.</h5>
<h5>- Added another 16 attribute arguments for the database dumper, check the wiki for a full list of arguments and examples.</h5>
<h5>- Added more internal safety checking and error messages before initializing in case something goes wrong.</h5>
<h5>- Custom special edition labels will now be printed in the CodeRed log file just like normal editions.</h5>
<h5>- Remade how custom styles are parsed and written related to custom terminal themes and accents.</h5>
<h5>- Fixed the connections window sometimes not showing all available linked accounts when searching.</h5>
<h5>- Fixed the "[UTF16]" option not working properly for the database dumper commands.</h5>
</section>
<section class="docs-section" id="item-3-4-6">
<h2 class="section-heading">Version 2.4.6 (January 1st 2025)</h2>
<h5>- Added a new "Unreal Reflector" window for developers, this tool lets you view game objects and their properties in real time.</h5>
<h5>- Added a new database dump arguments for offline products, <code>product_attribute_names</code>, which prints its attribute names if any are found.</h5>
<h5>- Added over 20 new product attribute arguments for the database dumper, check the wiki for a full list of arguments and examples.</h5>
<h5>- Renamed the database argument <code>online_attribute_string</code> to <code>online_attribute_names</code> for consistency reasons</h5>
<h5>- Fixed the database dumper not escaping some specific special characters, turns out Psyonix likes to add random escape characters to strings for no reason.</h5>
<h5>- Fixed the <code>garage_remove_elon</code> setting causing your car to have the "mystery cloth" stuck on it after revealing drops.</h5>
<h5>- Fixed the connections window not displaying account ids as of the last Rocket League update.</h5>
<h5>- Internal bug fixes and lots of code refactoring.</h5>
</section>
<section class="docs-section" id="item-3-4-5">
<h2 class="section-heading">Version 2.4.5 (December 16th 2024)</h2>
<h5>- Added more detailed info for Discord rich presence while on the main menu.</h5>
<h5>- Fixed players mmr in online freeplay matches showing up as "600", it will now display their casual mmr.</h5>
<h5>- Fixed the <code>garage_remove_elon</code> setting not working on the main menu properly.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.91.6.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-4-4">
<h2 class="section-heading">Version 2.4.4 (December 9th 2024)</h2>
<h5>- Internal version control bug fix.</h5>
</section>
<section class="docs-section" id="item-3-4-3">
<h2 class="section-heading">Version 2.4.3 (December 9th 2024)</h2>
<h5>- Added a new setting <code>disable_epic_overlay</code> which disables the new Epic Games overlay, this works for both Steam and Epic.</h5>
<h5>- Added the new "Shokunin" car bodies to the anonymizer setting <code>garage_hide_loadouts</code>.</h5>
<h5>- Changed the "ImGui.ini" file to be stored in "CodeRed\Settings" as opposed to the games directory.</h5>
<h5>- Fixed the <code>garage_hide_loadouts</code> setting not working as of the last game update.</h5>
<h5>- Fixed duplicate spawn particles appearing on your car when applying CodeRed loadouts.</h5>
<h5>- Fixed the disable boost pads settings not working properly as of the last game update</h5>
<h5>- Fixed custom post process effects not working on some main menu backgrounds.</h5>
<h5>- Improvements and bug fixes to ImGui related to hooks and global scaling.</h5>
</section>
<section class="docs-section" id="item-3-4-2">
<h2 class="section-heading">Version 2.4.2 (December 3rd 2024)</h2>
<h5>- All custom freeplay car and stadium colors will also work in online freeplay matches.</h5>
<h5>- Added new online freeplay info to the Discord rich presence integration.</h5>
<h5>- Added the new "Neo Tokyo (Arcade)" map to Discord rich presence integration.</h5>
<h5>- Fixed some icons in ImGui not scaling properly with the <code>imgui_global_scale</code> setting.</h5>
<h5>- The disable boost pills or pad settings for freeplay are a little broken, this is a result of Psyonix breaking boost pickups last update.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-4-1">
<h2 class="section-heading">Version 2.4.1 (November 29th 2024)</h2>
<h5>- Added new hitbox visualizer settings for freeplay and offline game modes.</h5>
<h5>- Added the new "Porsche 911 GT3 RS" car body to the anonymizer setting <code>garage_hide_loadouts</code>.</h5>
<h5>- Added two new settings for custom ImGui styles, "TabBarBorderSize" and "TabBarOverlineSize".</h5>
<h5>- Fixed your cars boost being invisible if you had the same boost equipped in game and in CodeRed.</h5>
<h5>- Fixed a white boost cone that appeared on your car when equipping certain boosts with CodeRed.</h5>
<h5>- Fixed the title selector in the CodeRed dashboard sometimes being empty upon injection.</h5>
<h5>- Fixed the "update available" popup not working as of a few updates ago.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.91.5.</h5>
<h5>- Internal code refactoring and minor bug fixes.</h5>
</section>
<section class="docs-section" id="item-3-4-0">
<h2 class="section-heading">Version 2.4.0 (November 13th 2024)</h2>
<h5>- Fixed various issues with profile items, such as banners and titles, not applying from last update.</h5>
</section>
<section class="docs-section" id="item-3-3-9">
<h2 class="section-heading">Version 2.3.9 (November 11th 2024)</h2>
<h5>- Added the new "1966 Cadillac DeVille" car body to the anonymizer setting <code>garage_hide_loadouts</code>.</h5>
<h5>- Renamed all the manager commands, for example <code>manager_reset_setting</code> has been renamed to just <code>reset_setting</code>.</h5>
<h5>- Online stadium colors will now also be applied in custom lan matches as opposed to freeplay colors.</h5>
<h5>- Fixed the <code>freeplay_pad_cooldown</code> and <code>freeplay_pill_cooldown</code> settings not applying when joining or respawning in freeplay.</h5>
<h5>- Fixed a crash that could happen when changing profile items in game and going back and forth through menus really fast.</h5>
<h5>- Fixed a crash that could happen with the "skill corrected" ImGui notification as of the last update.</h5>
<h5>- Fixed custom paint colors not applying in game for a select few car bodies or being inconsistent.</h5>
<h5>- Fixed certain titles not restoring properly if you disabled CodeRed loadouts mid-game.</h5>
<h5>- Internal optimizations and performance improvements.</h5>
</section>
<section class="docs-section" id="item-3-3-8">
<h2 class="section-heading">Version 2.3.8 (October 31st 2024)</h2>
<h5>- The <code>print_hitbox</code> command will now also print your car meshes translation (which is its offset) to the terminal.</h5>
<h5>- Fixed a rare thread racing crash related to ImGui notifications that could happen upon injection.</h5>
<h5>- Fixed some issues with the main menu background changer not working properly or getting stuck.</h5>
<h5>- Internal code refactoring and optimizations for custom RPC requests.</h5>
<h5>- Other bug fixes that are too spooky and scary to talk about.</h5>
</section>
<section class="docs-section" id="item-3-3-7">
<h2 class="section-heading">Version 2.3.7 (October 26th 2024)</h2>
<h5>- CodeRed can no longer be used by cabined accounts that require parental consent, I don't want to deal with the restrictions related to that stuff.</h5>
<h5>- Minor bug fixes and improvements to certain ImGui elements.</h5>
</section>
<section class="docs-section" id="item-3-3-6">
<h2 class="section-heading">Version 2.3.6 (October 22nd 2024)</h2>
<h5>- Removed the <code>brank_pumpkin_time</code> command which hired a random prisoner near you to come to your house an carve a pumpkin for you.</h5>
<h5>- Fixed a critical bug that happened in online games that caused a consistent fps dip every 1-2 seconds on lower end hardware.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
<h5>- Internal code refactoring and additional optimizations.</h5>
</section>
<section class="docs-section" id="item-3-3-5">
<h2 class="section-heading">Version 2.3.5 (October 18th 2024)</h2>
<h5>- Added a new setting <code>freeplay_unlimited_flips</code> which is pretty self explanatory.</h5>
<h5>- Added the new "McLaren Senna" car body to the anonymizer setting <code>garage_hide_loadouts</code>.</h5>
<h5>- Added the new "Drift Woods (Night)" map to Discord rich presence integration and the main menu background changer.</h5>
<h5>- Fixed your preview loadout when opening drops sometimes not showing what item you got after opening them.</h5>
<h5>- Fixed the goal explosion camera when viewing blueprints in your inventory not working properly.</h5>
<h5>- Fixed the <code>interface_april_icons</code> setting sometimes not applying at the end of games.</h5>
</section>
<section class="docs-section" id="item-3-3-4">
<h2 class="section-heading">Version 2.3.4 (October 11th 2024)</h2>
<h5>- The <code>garage_remove_elon</code> setting will now also apply to party members on the main menu.</h5>
<h5>- Fixed ImGui not registering mouse clicks right away if you tabbed out of the game, then tabbed back in and clicked an ImGui window.</h5>
<h5>- Fixed some elements in the key bindings window not lining up properly, as well as cutting off text.</h5>
<h5>- Various improvements and code refactoring related to ImGui windows.</h5>
<h5>- Internal backend changes to API requests and responses.</h5>
</section>
<section class="docs-section" id="item-3-3-3">
<h2 class="section-heading">Version 2.3.3 (October 5th 2024)</h2>
<h5>- Fixed you CodeRed loadout restoring to its actual loadout if another player joined your party on the main menu.</h5>
<h5>- Fixed the function database in the function scanner window not displaying properly unless you searched for something first.</h5>
<h5>- Fixed a rare edge case bug that could make CodeRed think you were playing in offline mode.</h5>
<h5>- Internal bug fixes and optimizations to how player mmr is requested.</h5>
</section>
<section class="docs-section" id="item-3-3-2">
<h2 class="section-heading">Version 2.3.2 (September 24th 2024)</h2>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-3-1">
<h2 class="section-heading">Version 2.3.1 (September 23rd 2024)</h2>
<h5>- Fixed your CodeRed loadout not reapplying on the main menu when a new auth-ticket is requested by the game.</h5>
<h5>- Fixed a select few key names for the database dumper commands for some arguments.</h5>
<h5>- Fixed an ImGui rendering issue with the post process effects window.</h5>
<h5>- Backend API changes internal bug fixes related to async commands.</h5>
</section>
<section class="docs-section" id="item-3-3-0">
<h2 class="section-heading">Version 2.3.0 (September 6th 2024)</h2>
<h5>- Added two new arguments related to node images for the playlist dumper.</h5>
<h5>- Added the new BMW cars to the anonymizer setting <code>garage_hide_loadouts</code>.</h5>
<h5>- Fixed the <code>freeplay_clear_overrides</code> setting not applying if you had loadouts disabled.</h5>
<h5>- Important internal backend changes to the API.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.91.1.</h5>
</section>
<section class="docs-section" id="item-3-2-9">
<h2 class="section-heading">Version 2.2.9 (September 3rd 2024)</h2>
<h5>- Added the new "Drift Woods" maps to the main menu background changer.</h5>
<h5>- Added a new "ActorState Debugger" window, which shows the states of your car and current ball.</h5>
<h5>- Fixed a bug that caused your player borders to sometimes not equip.</h5>
<h5>- Fixed a bug caused by Psyonix related to playlists on the main menu sometimes saying "Unavailable".</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-2-8">
<h2 class="section-heading">Version 2.2.8 (August 21st 2024)</h2>
<h5>- Added a new debugging command <code>print_hitbox</code> which will print your cars current hitbox dimensions and offsets to the terminal.</h5>
<h5>- Added a new debugging command <code>print_login_url</code> which will print your players current login url to the terminal.</h5>
<h5>- Improved the <code>garage_hide_loadouts</code> setting to also replace car bodies with all default ones according to their hitbox.</h5>
<h5>- Custom freeplay stadium colors will now be applied during casual intermission matches.</h5>
<h5>- Fixed a crash that could happen when previewing certain product slots on the main menu through CodeRed.</h5>
<h5>- Fixed your CodeRed loadouts not applying in lobby intermissions in casual matches (car colors still don't apply).</h5>
<h5>- Fixed some scenarios where your CodeRed profile was not being applied after you receieved an item drop at the end of a match.</h5>
<h5>- Fixed Discord rich presence not updating your status if you went into a lobby intermission match after a casual game ended.</h5>
<h5>- Fixed the "time remaining" field for Discord rich presence not being very accurate in online games, as well as not displaying if you won or lost a match.</h5>
<h5>- Fixed the <code>garage_remove_elon</code> setting not replacing the Cybertruck body on cars if you also had the <code>garage_hide_loadouts</code> setting enabled.</h5>
<h5>- Internal optimizations and backend improvements.</h5>
</section>
<section class="docs-section" id="item-3-2-7">
<h2 class="section-heading">Version 2.2.7 (August 9th 2024)</h2>
<h5>- Added a new setting <code>garage_remove_elon</code> which removes Elon Musk items from players loadouts that you encounter online.</h5>
<h5>- Added a new anonymizer setting <code>garage_hide_loadouts</code> that forces the loadouts of players you encounter online to be stock items.</h5>
<h5>- Added a new color option for styles called "TextLink" that let you change the color of hyperlinks.</h5>
<h5>- Fixed custom primary and accent colors from your loadout not applying for some specific decals in freeplay or workshop maps.</h5>
<h5>- Fixed a bug with ImGui windows sometimes getting stuck to your mouse if you tabbed out and back into the game.</h5>
<h5>- Fixed an issue with hooking DirectX that could effect ImGui when injecting CodeRed into multiple game instances.</h5>
<h5>- Fixed a possible thread racing issue with logging if you injected CodeRed into multiple game instances.</h5>
<h5>- Internal bug fixes and stability improvements.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.91.0</h5>
</section>
<section class="docs-section" id="item-3-2-6">
<h2 class="section-heading">Version 2.2.6 (July 23rd 2024)</h2>
<h5>- Added a new default style inspired by "whatyouhide"'s Gotham colorscheme for vim called "Gotham City (Dark Blue Green)".</h5>
<h5>- Added a new command <code></code> which removes the "You can also use this item in Fortnite" popup on products.</h5>
<h5>- Removed the ability to equip any of the Elon Musk items through CodeRed loadouts.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-2-5">
<h2 class="section-heading">Version 2.2.5 (July 19th 2024)</h2>
<h5>- Added two new commands <code>matchmaking_select_id</code> and <code>matchmaking_deselect_id</code> that let you select playlists on the main menu by their id instead of row index.</h5>
<h5>- Fixed the tab colors being wrong in some windows, this was due to me not accounting for some new color ids as of the last ImGui update.</h5>
<h5>- Fixed tournament and private showing up with incorrect info for Discord rich presence, also matches will now show proper team sizes if players leave.</h5>
<h5>- Internal bug fixes and performance improvements.</h5>
</section>
<section class="docs-section" id="item-3-2-4">
<h2 class="section-heading">Version 2.2.4 (July 4th 2024)</h2>
<h5>- Fixed a rare crash that could happen upon injection related to a thread racing issue.</h5>
<h5>- Added a few new color options for custom styles related to tabs as per the new ImGui update.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.9.9.</h5>
</section>
<section class="docs-section" id="item-3-2-3">
<h2 class="section-heading">Version 2.2.3 (June 25th 2024)</h2>
<h5>- Added support for displaying elapsed time when in overtime mode for Discord rich presence.</h5>
<h5>- Fixed the "manager_purge_logs" setting not purging logs that were generated by switching between the Steam and Epic versions of the game.</h5>
<h5>- Fixed CodeRed sometimes detecting your integrated graphics instead of your gpu if you were on a laptop.</h5>
<h5>- Fixed the wrong primary and accent colors sometimes being applied to your car in freeplay.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
<h5>- Internal code refactoring and improvements.</h5>
</section>
<section class="docs-section" id="item-3-2-2">
<h2 class="section-heading">Version 2.2.2 (June 20th 2024)</h2>
<h5>- The <code>stadium_disable_filters</code> setting now also disables color desaturation, turns out some maps do that for some reason.</h5>
<h5>- Possibly fixed a bug that made playlists on the main menu appear disabled, might have been related to waiting on the start menu before the game could auth you in.</h5>
<h5>- Fixed a couple random map images that weren't showing up in in Discord rich presence for some reason.</h5>
<h5>- Internal optimizations and miscellaneous bug fixes.</h5>
</section>
<section class="docs-section" id="item-3-2-1">
<h2 class="section-heading">Version 2.2.1 (June 10th 2024)</h2>
<h5>- Added a new setting <code>presence_discord_party</code> which enables showing that you're in a party for Discord rich presence.</h5>
<h5>- Fixed a crash that could happen with Discord rich presence if you didn't have Discord open in the background.</h5>
<h5>- Improved various elements to Discord rich presence text and timers.</h5>
<h5>- Improvements to the custom platform avatar system.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.9.8.</h5>
</section>
<section class="docs-section" id="item-3-2-0">
<h2 class="section-heading">Version 2.2.0 (June 4th 2024)</h2>
<h5>- Added the new "Salty Shores (Salty Fest)" map to the main menu background changer.</h5>
<h5>- Added Discord rich presence integration, see the "interface" tab for all the available settings (credit to Segal for creating the dummy dll).</h5>
<h5>- Your CodeRed border and banners will no longer be applied when entering the "profile" menu in the garage, this is to prevent a crash that could occur.</h5>
<h5>- The texture browser window now automatically refresh upon loading screens to prevent trying to export a texture that no longer exists.</h5>
<h5>- Improved displaying mmr on the playlist select menu, sometimes you'd have to go in and out of the menu for it to apply which has been fixed.</h5>
<h5>- Improved the internal safety system for injecting the dll really early, sometimes CodeRed would fail to initialize.</h5>
<h5>- Changed the ImGui notification system to use textures for icons instead of emojis.</h5>
<h5>- Updated the gamestate debugger to include rich presence info.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.9.7.</h5>
</section>
<section class="docs-section" id="item-3-1-9">
<h2 class="section-heading">Version 2.1.9 (May 24th 2024)</h2>
<h5>- Added a new setting <code>tracker_log_populations</code> which will track playlist populations in the background for statistics.</h5>
<h5>- Fixed a bug with the show goal speed settings sometimes being spammed in chat.</h5>
<h5>- Internal code refactoring and changes to the CodeRed framework.</h5>
<h5>- Performance improvements related to ImGui windows and WndProc.</h5>
</section>
<section class="docs-section" id="item-3-1-8">
<h2 class="section-heading">Version 2.1.8 (May 17th 2024)</h2>
<h5>- Added a new experimental setting <code>scoreboard_steam_avatars</code>, which allows Epic Games users to see Steam players avatars on the scoreboard.</h5>
<h5>- Added two new settings for the obs controls window related to the players current map, its file name and its display name.</h5>
<h5>- Added a new censorship system for changing your player name and custom rich presence info, no more naughty words allowed.</h5>
<h5>- Changed the logic for the function scanners blacklist, the blacklist will now be applied to the whitelisted functions if there is one set.</h5>
<h5>- Fixed a crash that could happen when exiting the game, this was caused by improperly destroying DX11 resources.</h5>
<h5>- Fixed a rare bug that could happen on the Epic Games store related to finding globals, which prevented CodeRed from initializing.</h5>
<h5>- Fixed legacy club colors not applying the right colors in 1v1 matches, Psyonix changed how club colors are formatted for some reason.</h5>
<h5>- Fixed a visual bug that caused your car to "jitter" after reaching supersonic, this was related to clearing car colors in freeplay.</h5>
<h5>- Fixed a bug related to custom stadium colors that could cause performance issues on lower end hardware.</h5>
<h5>- Improvements to ImGui and its "ResizeBuffers" hook relating to fullscreen mode.</h5>
<h5>- Internal optimizations and improvements related to gameplay.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.9.6.</h5>
</section>
<section class="docs-section" id="item-3-1-7">
<h2 class="section-heading">Version 2.1.7 (May 10th 2024)</h2>
<h5>- Fixed the "ImGui Demo" window not closing properly when pressing escape or using the X button.</h5>
<h5>- Fixed the "G-Force Frenzy" and "April Fools" limited time events not showing up in the matchmaker window.</h5>
<h5>- Fixed custom platform avatars randomly crashing mid-game, also I enabled these settings again finally.</h5>
<h5>- Fixed a loading screen crash that could happen related to reloading custom textures.</h5>
<h5>- Internal improvements and optimizations.</h5>
</section>
<section class="docs-section" id="item-3-1-6">
<h2 class="section-heading">Version 2.1.6 (May 3rd 2024)</h2>
<h5>- Fixed a crash that could happen after goal replays in online games.</h5>
<h5>- Changes to the backend api.</h5>
</section>
<section class="docs-section" id="item-3-1-5">
<h2 class="section-heading">Version 2.1.5 (May 2nd 2024)</h2>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-1-4">
<h2 class="section-heading">Version 2.1.4 (May 1st 2024)</h2>
<h5>- Added a new command <code>freeplay_spawn_ball</code> which lets you spawn multiple balls in freeplay.</h5>
<h5>- Added a few more additional checks for the invisible car exploit, as it would appear Psyonix still hasn't fully fixed it. If you encounter someone invisible remember to save the reply!</h5>
<h5>- Fixed an audio bug when tabbing back into the game if you had the "mute on unfocused" setting on, the game would think you were still unfocused if an ImGui window was open.</h5>
<h5>- Fixed the <code>stadium_disable_filters</code> setting not detecting you were in the correct map, for example removing the cartoony lighting for the "Fire & Ice" map wasn't working.</h5>
<h5>- Fixed CodeRed thinking you were in freeplay while playing in workshop maps, I still made the "use default colors" freeplay setting still work however.</h5>
<h5>- Fixed a crash that could happen when spamming the open scoreboard button right after joining an online game.</h5>
<h5>- Stability improvements and optimizations with custom textures.</h5>
</section>
<section class="docs-section" id="item-3-1-3">
<h2 class="section-heading">Version 2.1.3 (April 26th 2024)</h2>
<h5>- Added "collision scale", "visual scale", and "max speed" settings for both your car and the ball in freeplay.</h5>
<h5>- Added "boost force" and "jump force" settings for your car in freeplay.</h5>
<h5>- Lots of internal code refactoring and improvements.</h5>
</section>
<section class="docs-section" id="item-3-1-2">
<h2 class="section-heading">Version 2.1.2 (April 16th 2024)</h2>
<h5>- Fixed a crash that could happen when recoloring your in-game banner or border while having a different one equipped in CodeRed.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-1-1">
<h2 class="section-heading">Version 2.1.1 (April 14th 2024)</h2>
<h5>- Added a patch for the invisible car hack, if you encounter other players using it online the default loadout will be applied to them (along with a clown topper).</h5>
<h5>- Fixed a crash that could happen when using other third party overlays in combination with CodeRed.</h5>
<h5>- Fixed an alt-tab crash that could happen in fullscreen mode with the dashboard window open.</h5>
<h5>- Fixed custom rich presence info sometimes not working or updating properly.</h5>
<h5>- Miscellaneous bug fixes that no one needs to know ever existed.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.9.5.</h5>
</section>
<section class="docs-section" id="item-3-1-0">
<h2 class="section-heading">Version 2.1.0 (April 8th 2024)</h2>
<h5>- Fixed a rare but critical crash that could happen related to incorrectly parsing JSON data.</h5>
<h5>- Fixed a bug that could cause CodeRed to think you were playing in offline mode.</h5>
<h5>- Minor internal optimizations.</h5>
</section>
<section class="docs-section" id="item-3-0-9">
<h2 class="section-heading">Version 2.0.9 (April 5th 2024)</h2>
<h5>- Added basic OBS integration for its text source "read from file" option, see the new "obs" window for all available options.</h5>
<h5>- Fixed the show playlist populations setting sometimes showing up as zero players online.</h5>
<h5>- Fixed an issue with ImGui not appearing sometimes after alt-tabbing in fullscreen mode.</h5>
<h5>- Fixed your CodeRed profile restoring to their original one after after alt-tabbing in fullscreen mode.</h5>
<h5>- Fixed the <code>matchmaking_select_region</code> command missing the new us central option.</h5>
<h5>- Trying another experimental fix for the random loading screen crash (needs testing).</h5>
</section>
<section class="docs-section" id="item-3-0-8">
<h2 class="section-heading">Version 2.0.8 (March 29th 2024)</h2>
<h5>- Fixed your boost resetting to default if you had the same one selected both in CodeRed and in-game.</h5>
<h5>- Fixed titles sometimes not applying if you had certain tournament titles equipped in-game.</h5>
<h5>- Fixed disabling boost pads in freeplay not working if you reset your car or scored a goal.</h5>
<h5>- Fixed a case of mmr not applying to playlist nodes when backing in and out of the playlists menu.</h5>
<h5>- Possibly fixed a random crash that could happen after joining a game (needs more testing).</h5>
<h5>- Internal memory improvements and optimizations.</h5>
</section>
<section class="docs-section" id="item-3-0-7">
<h2 class="section-heading">Version 2.0.7 (March 20th 2024)</h2>
<h5>- Added a new setting <code>function_scanner_regex</code>, which allows the use of regular expressions when whitelisting or blacklisting functions.</h5>
<h5>- Added a few missing database dump arguments for playlists and products, check the wiki for a full list of arguments.</h5>
<h5>- Fixed your headlight colors disabling themselves if you dragged your mouse out of bounds in the color picker for ImGui.</h5>
<h5>- Fixed platform avatars not recoloring if you changed your custom stadium colors mid-game.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
<h5>- Internal improvements and bug fixes.</h5>
</section>
<section class="docs-section" id="item-3-0-6">
<h2 class="section-heading">Version 2.0.6 (March 11th 2024)</h2>
<h5>- Improved the naming of duplicate products with different editions in the garage tab, as well as in the thumbnail renderer.</h5>
<h5>- Fixed some paints still applying to products even if you clicked "Nothing selected" in the garage tab.</h5>
<h5>- Fixed your real loadouts trail paint not applying in game, I accidentally reverted this fix last update.</h5>
<h5>- Fixed the main menu background not restoring to its original one if you selected "Don't Change Background".</h5>
<h5>- Fixed a rare edge case crash that could happen on the Steam version of the game on injection.</h5>
<h5>- Fixed the main menu background changer not instantly changing upon injection.</h5>
<h5>- Fixed a potential memory leak related to strings over playing the game for a long time.</h5>
<h5>- Internal optimizations and improvements.</h5>
</section>
<section class="docs-section" id="item-3-0-5">
<h2 class="section-heading">Version 2.0.5 (March 5th 2024)</h2>
<h5>- Added the new "AquaDome (Salty Shallows)" map to the main menu background changer.</h5>
<h5>- Fixed some esports decals not showing up in the garage tab, this happened because Psyonix thought it was a good idea to give multiple product ids the same exact name.</h5>
<h5>- Fixed an issue with the session tracker window and displaying your current win/lose streak mmr.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-0-4">
<h2 class="section-heading">Version 2.0.4 (March 4th 2024)</h2>
<h5>- Added an internal safety system once injected, previously if you injected too early the game would crash. Now CodeRed waits until the main menu screen appears before continuing.</h5>
<h5>- Added a new "High Contrast (Black Blue Yellow)" style for visually impaired people, inspired by the Windows high contrast theme</h5>
<h5>- Fixed a crash that could happen when restoring your loadout if you enabled and disabled presets on the main menu.</h5>
<h5>- Fixed your camera getting stuck when previewing goal explosions in the main menu, and you clicked into your garage or the playlists menu.</h5>
<h5>- Fixed custom headlight colors not applying if you didn't have any other products equipped, as well as some other specific edge cases.</h5>
<h5>- Fixed your real loadouts trail paint not applying in game, it was being overwritten with the default version.</h5>
<h5>- Fixed a rare thread racing issue that could happen on injection related to async commands.</h5>
</section>
<section class="docs-section" id="item-3-0-3">
<h2 class="section-heading">Version 2.0.3 (February 26th 2024)</h2>
<h5>- Added the ability to customize your entire loadout in the garage tab, with the exception of your cars body. Please report any bugs to the Discord server.</h5>
<h5>- Note that loadouts do not function the exact same as BakkesMod, check out the #announcements channel in the Discord for more info.</h5>
<h5>- Added a new "headlight color" option that lets you change the glow color of your headlights, this feature only works if bloom is enabled.</h5>
<h5>- Fixed some ImGui windows opening themselves on injection even if you closed them, this was caused by using the X button instead of pressing escape to close the window.</h5>
<h5>- Fixed your mouse cursor sometimes getting stuck on the screen, this was also related to using the X button instead of pressing escape to close windows.</h5>
<h5>- Fixed a random crash that could happen on the loading screen for offline game modes, this was related to internal game states being set too early.</h5>
<h5>- Fixed not detecting if you were in an Exhibition match, resulting in some features not working in that mode.</h5>
<h5>- Fixed custom stadium colors not saving their values if you changed them through the freeplay or online tab.</h5>
<h5>- Fixed custom spawn location settings not applying for a few specific people when first loading into freeplay.</h5>
<h5>- Fixed custom car colors also not applying for a few specific people when first loading into freeplay.</h5>
<h5>- Fixed custom stadium primary and accent colors not applying to cars after they were demolished.</h5>
<h5>- Fixed some special titles not showing up in the dashboard for some people who had multiple titles.</h5>
<h5>- Fixed a crash that could happen if you spammed enabling and disabling custom textures really fast.</h5>
<h5>- Fixed a crash that happened when opening drops from your inventory on the main menu.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.9.4.</h5>
</section>
<section class="docs-section" id="item-3-0-2">
<h2 class="section-heading">Version 2.0.2 (February 6th 2024)</h2>
<h5>- Changed the layout of the garage tab in the dashboard slightly to add icons next to the color pickers.</h5>
<h5>- Fixed a random crash that could happen if you switched between presets back and forth really fast in the garage tab.</h5>
<h5>- Fixed a special case where custom playlist textures were not swapping their blue and red color channels, resulting in an inverted texture.</h5>
<h5>- Fixed some paint colors not showing up properly in comboboxes for the garage tab.</h5>
<h5>- Fixed not being able to close a few specific ImGui Windows by pressing the escape key.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-3-0-1">
<h2 class="section-heading">Version 2.0.1 (January 22nd 2024)</h2>
<h5>- All ImGui windows will now remember if they were last open or not when you inject CodeRed.</h5>
<h5>- Overlay windows, such as the tracker and clock, will now save their custom corner position if you had one set.</h5>
<h5>- Trying an experimental fix for the <code>freeplay_clear_overrides</code> setting not working for some people.</h5>
<h5>- Fixed a rare crash that could happen when restoring to your original avatar on Steam if you were using a custom one.</h5>
<h5>- Fixed a crash related to restoring avatar and banner textures back to their original one if a product asset failed to load.</h5>
<h5>- Internal code refactoring and improvements.</h5>
</section>
<section class="docs-section" id="item-3-0-0">
<h2 class="section-heading">Version 2.0.0 (January 13th 2024)</h2>
<h5>- Added a new "Vantablack (Black Grey)" style, which is an extra dark mode version of the default style.</h5>
<h5>- Refined the color palettes in all the default styles slightly to be more consistent, as well as the special "Duotone" terminal themes.</h5>
<h5>- You can no longer set window backgrounds or text to be fully transparent in custom styles, as Th3Ant tried exactly that and couldn't see any windows anymore (who woulda thought?).</h5>
<h5>- Removed the legacy "Pitch Black" style, as it was a bit of an eye sore and no one used it anyway.</h5>
<h5>- Removed the settings to customize blog info (other than the MotD), as they have been broken for a long time and I don't plan on fixing them.</h5>
<h5>- Fixed the main menu background restoring back its default one when idling on the main menu, if you had a different one selected in CodeRed.</h5>
<h5>- Fixed the <code>interface_hide_seasonrewards</code> setting sometimes not applying after a game ended and your rewards updated.</h5>
<h5>- Fixed yet another loading screen crash related to the matchmaker window grabbing playlist nodes in the background.</h5>
<h5>- Fixed a rare crash that could happen on injection related to not finding global objects or names.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.9.1.</h5>
<h5>- Stability improvements and internal optimizations.</h5>
</section>
</article>
<!--
<article class="docs-article" id="section-2">
<h1 class="docs-heading">Changelog (Alpha)</h1>
<section class="docs-section" id="item-2-9-9">
<h2 class="section-heading">Version 1.9.9 (January 8th 2024)</h2>
<h5>- Added a new ImGui window called "clock", which displays the current time in the top left of your screen.</h5>
<h5>- Added a new setting <code>imgui_draw_clock</code>, which automatically opens the new "clock" window on injection.</h5>
<h5>- Added a new setting <code>imgui_clock_24</code>, which is true by default. If set to false, timestamps will use a 12 hour AM/PM clock instead of a 24 hour one.</h5>
<h5>- Possibly fixed a random crash that happened if you changed your nickname in the Steam overlay while in a game.</h5>
<h5>- Fixed the game not closing properly if you had the <code>keys_rage_quits</code> setting enabled and used "Alt+F4" to close the game.</h5>
<h5>- Fixed a crash that happened if you left a game before it finished completely, or forfeited early.</h5>
<h5>- Fixed the refresh button in the texture browser window not applying the text in the filter box.</h5>
</section>
<section class="docs-section" id="item-2-9-8">
<h2 class="section-heading">Version 1.9.8 (January 5th 2024)</h2>
<h5>- Changed the playlist buttons in the matchmaker window to be slightly bigger, as some playlist names were getting cut off.</h5>
<h5>- Fixed a random crash that could happen during the loading screen due to wrong game states being set internally.</h5>
<h5>- Fixed some tournament winner titles not showing their different color variants in the garage tab.</h5>
<h5>- Stability improvements and internal preparations for a future update.</h5>
</section>
<section class="docs-section" id="item-2-9-7">
<h2 class="section-heading">Version 1.9.7 (December 30th 2023)</h2>
<h5>- The session tracker window now shows your total mmr gain/loss total next to your streak.</h5>
<h5>- The "current rank" text in the session tracker will now be colored depending on what rank you are at.</h5>
<h5>- Fixed a crash that happened if you when back and forth between menus really fast and then loaded into freeplay.</h5>
<h5>- Fixed custom profile textures being enabled by default for fresh installs of CodeRed.</h5>
<h5>- Fixed the <code>matchmaking_start</code> command not finding one of your save objects from my half assed fix last update.</h5>
<h5>- Fixed the silver rank icon not showing up in the session tracker due to a missing file path.</h5>
<h5>- Fixed the rotating playlists on the main menu sometimes not showing your mmr (for real this time).</h5>
<h5>- Fixed a rare bug where it could not find your epic id resulting in some modules being disabled.</h5>
<h5>- Internal changes and backend improvements.</h5>
</section>
<section class="docs-section" id="item-2-9-6">
<h2 class="section-heading">Version 1.9.6 (December 24th 2023)</h2>
<h5>- Remade the session tracker window to include new icons and stats about your current session.</h5>
<h5>- Added a new command <code>matchmaking_start_casual</code> which starts searching your selected playlists in the casual tab.</h5>
<h5>- Added a new command <code>matchmaking_start_ranked</code> which starts searching your selected playlists in the ranked tab.</h5>
<h5>- Fixed a rare case with <code>matchmaking_start</code> command sometimes searching in casual even if you were last playing ranked.</h5>
<h5>- Fixed a crash that could happen on the Epic Games Store when you or another player joined a game late.</h5>
<h5>- Fixed a crash related to the texture browser and searching in the textbox.</h5>
<h5>- Fixed special titles not working due to me forgetting to enable a #ifdef.</h5>
<h5>- Fixed your name not updating on the scoreboard if you changed your nickname in the Steam overlay.</h5>
<h5>- Internal optimizations and improvements.</h5>
</section>
<section class="docs-section" id="item-2-9-5">
<h2 class="section-heading">Version 1.9.5 (December 15th 2023)</h2>
<h5>- The function scanner now shows functions that aren't called from ProcessEvent.</h5>
<h5>- Added a new command <code>interface_ready_up</code>, which will let you vote to skip an active goal replay.</h5>
<h5>- Fixed the <code>interface_autoskip_replays</code> setting not working as of the last Rocket League update.</h5>
<h5>- Fixed the "Chaos" playlist on the main menu not displaying your mmr properly, darn you Psyonix!</h5>
<h5>- Fixed a crash related to the preview images in the thumbnail render and texture browser and alt-tabbing.</h5>
<h5>- Possibly fixed a random crash related to minimizing the game and restoring it in fullscreen mode.</h5>
</section>
<section class="docs-section" id="item-2-9-4">
<h2 class="section-heading">Version 1.9.4 (December 8th 2023)</h2>
<h5>- Remade all the custom example playlist textures to match the games new UI.</h5>
<h5>- Remade the matchmaker window to be fully dynamic, you can now search limited time events and rotating competitive playlists that match the games new UI.</h5>
<h5>- You can now change where notifications appear with the <code>imgui_notification_corner</code> setting. 1 is top right, 2 is top left, 3 is bottom left, and 4 is bottom right.</h5>
<h5>- The gamestate debugger can now be repositioned just like the session tracker, hold ctrl and double right click on the window for options.</h5>
<h5>- Fixed garage profiles sometimes not applying fully when first loading into freeplay or custom training packs.</h5>
<h5>- Fixed the population stats setting not displaying the correct numbers, it was adding the wrong playlists together that you had selected.</h5>
<h5>- Fixed mmr gain and losses showing raw html in playlist descriptions, thanks for removing colored text Psyonix...</h5>
<h5>- Fixed custom playlist info and mmr sometimes not applying on the main menu if you switched between menus.</h5>
<h5>- Fixed the session tracker and gamestate windows showing your cursor on screen due to the last ImGui update.</h5>
<h5>- Other internal improvements and bug fixes.</h5>
</section>
<section class="docs-section" id="item-2-9-3">
<h2 class="section-heading">Version 1.9.3 (December 6th 2023)</h2>
<h5>- Added the new "Mannfield (Dusk)" map to the main menu background changer.</h5>
<h5>- Enabled the <code>scoreboard_platform_avatars</code> setting again as an experimental feature.</h5>
<h5>- Removed all trading settings and features now that trading is officially gone.</h5>
<h5>- Removed the <code>matchmaking_view_extras</code> command as that's also now gone.</h5>
<h5>- Removed the "Chaos\" and "Dropshot" options for the matchmaker window as they are gone for some reason.</h5>
<h5>- The matchmaking window will be remade in the near future to accommodate the new rotating playlists.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-2-9-2">
<h2 class="section-heading">Version 1.9.2 (December 1st 2023)</h2>
<h5>- If you don't meet the min system specs a new popup will appear asking if you wish to continue or not, despite the chance of crashing.</h5>
<h5>- Changes to how share codes are parsed and generated as preparation for an upcoming update.</h5>
<h5>- Fixed a bug that could sometimes detect your cpus integrated graphics for vram instead of your gpu.</h5>
<h5>- Fixed the <codde>garage_apply_presets</codde> setting not restoring your original items if you called it through the terminal instead of the dashboard.</h5>
<h5>- Other internal bug fixes that don't need mentioning and aren't embarrassing at all.</h5>
<h5>- Removed the <code>brank_eggnog</code> command which hired a British person to make you Eggnog in your own home for the holidays, which resulted in several people getting salmonella poisoning due to raw unpasteurized eggs.</h5>
</section>
<section class="docs-section" id="item-2-9-1">
<h2 class="section-heading">Version 1.9.1 (November 23rd 2023)</h2>
<h5>- You will no longer be able to use CodeRed if you have less than 4gb of vram or less than 8gb of system ram.</h5>
<h5>- Disabled 3D scene slots in thumbnail renderer for non-nvidia gpus, Intel and AMD stopped working a few months back (thanks for that Psyonix...).</h5>
<h5>- The thumbnail renderer will now be unusable when you're not on the main menu, both the window and terminal commands.</h5>
<h5>- Added a new setting for custom styles called "TableHeaderAngle" under the "Technical" header.</h5>
<h5>- Added preparations for when trading gets removed on December 5th, trading features will get hidden automatically in case I'm late.</h5>
<h5>- Fixed player avatars on Steam not showing their correct profile picture on the scoreboard.</h5>
<h5>- Fixed your selected preset in the garage tab sometimes defaulting to the "Autosave Preset" after injecting.- Fixed the "interface_custom_motd" setting sometimes not applying when you reset your car in freeplay.</h5>
<h5>- Possibly fixed the <code>freeplay_clear_overrides</code> setting not working for some people in freeplay (requires testing).</h5>
<h5>- Upgraded the internal ImGui framework to version 1.9.0.</h5>
<h5>- Internal optimizations and stability improvements.</h5>
</section>
<section class="docs-section" id="item-2-9-0">
<h2 class="section-heading">Version 1.9.0 (November 9th 2023)</h2>
<h5>- Added a new setting <code>freeplay_goal_speed_training</code> which allows logging goal speed in custom training packs.</h5>
<h5>- Added a new setting <code>freeplay_goal_speed_offline</code> which allows logging goal speed in exhibition and lan modes.</h5>
<h5>- Added a new setting <code>freeplay_goal_speed_online</code> which allows logging goal speed in all online game modes.</h5>
<h5>- Added a new setting <code>function_scanner_duplicates <true-false></code> which allows changing the "Hide Duplicates" option in the function scanner off and on.</h5>
<h5>- Added a new command <code>function_scanner_start</code> which lets you start the function scanner through a command or keybind.</h5>
<h5>- Added a new command <code>function_scanner_stop</code> which lets you stop the function scanner through a command or keybind.</h5>
<h5>- Added support for block compression BC7 and all other modern DXT10 formats for texture exporting.</h5>
<h5>- Added support super small legacy packed formats (R8, G8, and UYVY) for texture exporting.</h5>
<h5>- Fixed the block compression BC1 format sometimes exporting "misaligned" image data.</h5>
<h5>- Fixed the thumbnail renderer not collecting garbage properly, resulting in a memory leak when using the automation mode.</h5>
<h5>- Fixed preview images in the texture browser and thumbnail renderer not displaying properly sometimes.</h5>
<h5>- Fixed the <code>freeplay_disable_training</code> setting not instantly updating goal scoring when toggled off and on.</h5>
<h5>- Fixed the <code>freeplay_goal_speed</code> setting sometimes spamming chat when a goal gets scored.</h5>
<h5>- The <code>freeplay_disable_hotkeys</code> setting will now automatically hide the games hotkey overlay if enabled in freeplay.</h5>
</section>
<section class="docs-section" id="item-2-8-9">
<h2 class="section-heading">Version 1.8.9 (November 1st 2023)</h2>
<h5>- Added support for block compression format BC3 for exporting textures and thumbnails.</h5>
<h5>- Fixed the "don't overwrite" setting in the thumbnail renderer sometimes skipping over the wrong products when using the automation mode.</h5>
<h5>- Fixed the "don't overwrite" setting in the thumbnail renderer sometimes causing crashes for non-scene products.</h5>
<h5>- Fixed textures that used any type of compression format crashing when trying to export them.</h5>
<h5>- Fixed UTF16 characters displaying their UTF8 encoded version in-game instead of proper UTF16.</h5>
<h5>- Fixed the <code>interface_autoskip_replays</code> setting not working correctly.</h5>
<h5>- Fixed some of the combobox widgets in the thumbnail renderer glitching out while rendering.</h5>
<h5>- Removed the <code>interface_april_chat</code> setting because it's been broken for a long time and I'm too dum dum stoopid head to fix it.</h5>
<h5>- Optimizations to the slot automation mode in the thumbnail renderer.</h5>
</section>
<section class="docs-section" id="item-2-8-8">
<h2 class="section-heading">Version 1.8.8 (October 23rd 2023)</h2>
<h5>- Added a new "Goal Scoring" header under the "Freeplay" tab in the dashboard.</h5>
<h5>- Added a new setting <code>freeplay_goal_speed</code>, which will post the speed of freeplay goals in chat.</h5>
<h5>- Added a new setting <code>freeplay_goal_precision</code>, which controls the decimal precision when showing the goals speed.</h5>
<h5>- Added a new setting <code>scoreboard_update_precision</code>, which controls the decimal precision for mmr gained/lost for players on the scoreboard.</h5>
<h5>- Fixed the commands to apply location/velocity to the ball and player applying working during goal replays.</h5>
<h5>- Fixed some issues with CodeRed thinking you were playing in offline mode.</h5>
</section>
<section class="docs-section" id="item-2-8-7">
<h2 class="section-heading">Version 1.8.7 (October 18th 2023)</h2>
<h5>- Added a new command <code>interface_chat_private</code>, which displays a chat message in chat that only you can see.</h5>
<h5>- Fixed a rare random crash that could happen right after injection caused by a thread racing issue.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
</section>
<section class="docs-section" id="item-2-8-6">
<h2 class="section-heading">Version 1.8.6 (October 14th 2023)</h2>
<h5>- Fixed a rare crash related to custom profile textures and viewing challenges on the main menu.</h5>
<h5>- Fixed a crash that happened when trying to use the automation section of the thumbnail renderer.</h5>
<h5>- Fixed the thumbnail renderer not skipping 2D rendered files if they had the ".dds" file extension.</h5>
<h5>- Fixed a bug with the "TradeDB.net" scam checker for Steam users, resulting in players not getting scam checked properly before trading.</h5>
<h5>- Fixed your profile items in the garage tab not applying if you toggled custom profile textures on and back off.</h5>
<h5>- Fixed the fps limiter sometimes saving the wrong fps if the game closed unexpectedly.</h5>
<h5>- Fixed custom garage names not applying when scoring a goal in offline modes.</h5>
<h5>- Fixed garage titles sometimes not applying when first loading into freeplay.</h5>
<h5>- Other internal improvements and fixes.</h5>
</section>
<section class="docs-section" id="item-2-8-5">
<h2 class="section-heading">Version 1.8.5 (September 27th 2023)</h2>
<h5>- Enabled custom playlist textures again in the "Textures" tab again.</h5>
<h5>- Renamed the <code>imgui_console_debug</code> command to <code>imgui_terminal_debug</code>.</h5>
<h5>- Changed some of the default terminal text colors to be slightly lighter.</h5>
<h5>- Fixed a crash that could happen after first joining a game if another player wasn't fully loaded in yet.</h5>
<h5>- Fixed the <code>training_freeplay_map</code> and <code>training_random_map</code> settings not working on training packs you didn't have favorited.</h5>
<h5>- Fixed the thumbnail renderer getting stuck if you swapped between products too fast and tried to render them.</h5>
<h5>- Fixed the thumbnail renderer having a delay for non-scene products when there wasn't suppose to be.</h5>
<h5>- Trying another experimental fix for alt-tabbing crashes.</h5>
<h5>- Additional optimization and improvements.</h5>
</section>
<section class="docs-section" id="item-2-8-4">
<h2 class="section-heading">Version 1.8.4 (September 20th 2023)</h2>
<h5>- The "streak" section in the tracker window will now show your total, as apposed to just the last game.</h5>
<h5>- Fixed some UI issues in the "Textures" tab related to custom playlist info.</h5>
<h5>- Fixed "special" CodeRed titles not being shown to other CodeRed users in-game.</h5>
<h5>- Fixed the auto replay saver crashing if the match ended and you loaded into a pre-game lobby.</h5>
<h5>- Fixed some issues with alt-tabbing while in fullscreen mode.</h5>
<h5>- Improvements to reloading custom profile textures.</h5>
</section>
<section class="docs-section" id="item-2-8-3">
<h2 class="section-heading">Version 1.8.3 (September 16th 2023)</h2>
<h5>- The <code>stadium_disable_filters</code> setting now disables image grain on all maps, turns out a lot of maps have this effect on them.</h5>
<h5>- Enabled the auto replay saver settings again after some bug fixes, will I ever properly fix this feature? Stay tuned to find out.</h5>
<h5>- Added an example custom avatar border texture, "HappyFatOtaku", that I ripped from the Chinese version of the game.</h5>
<h5>- Updated the custom CodeRed banner textures to match the font used in the new logo.</h5>
<h5>- Adjusted the color schemes in the default styles slightly to match the new launcher better.</h5>
<h5>- Fixed your selected title from garage presets not applying during goal replays sometimes in freeplay.</h5>
<h5>- Fixed a bug that caused custom textures to not update instantly when selecting different files in the "Textures" tab.</h5>
<h5>- Fixed a bug with custom textures if you selected the same one for a color layer and the normal layer, resulting in both being colored.</h5>
<h5>- Fixed a bug with the <code>interface_auto_reset_buffer</code> setting which reset your input multiple times after scoring a goal.</h5>
<h5>- Optimizations with memory allocation, and also possibly fixed a memory leak issue.</h5>
</section>
<section class="docs-section" id="item-2-8-2">
<h2 class="section-heading">Version 1.8.2 (September 11th 2023)</h2>
<h5>- Enabled custom profiles again in the "Textures" tab.</h5>
<h5>- Fixed multiple crashes related to custom textures such as borders, banners, and avatars.</h5>
<h5>- Fixed custom avatars not applying when picking a team in private matches sometimes.</h5>
<h5>- Important internal backend changes to the API.</h5>
</section>
<section class="docs-section" id="item-2-8-1">
<h2 class="section-heading">Version 1.8.1 (September 6th 2023)</h2>
<h5>- Added the new "Neo Tokyo (Hacked)" map to the main menu background changer.</h5>
<h5>- Fixed CodeRed getting stuck thinking you were viewing a replay if you scored a goal and had the "disable goal reset" mutator enabled.</h5>
<h5>- Fixed a rare crash related to using player anthems from the garage tab that during goal replays.</h5>
<h5>- Fixed the dashboard window becoming semi-invisible if you were playing Rocket League in offline mode.</h5>
<h5>- Updated internal SDK to the latest version of Rocket League.</h5>
<h5>- Upgraded the internal ImGui framework to version 1.89.9.</h5>
</section>
<section class="docs-section" id="item-2-8-0">
<h2 class="section-heading">Version 1.8.0 (September 1st 2023)</h2>
<h5>- Added a slight delay when executing commands on injection from the "AutoRun.c" file.</h5>
<h5>- Fixed the <code>ballprediction_enabled</code> setting crashing when used in custom training.</h5>
<h5>- Possibly fixed the <code>freeplay_clear_overrides</code> setting sometimes not applying when joining freeplay.</h5>
<h5>- Disabled the auto replay saver because Psyonix is doing some weird shit internally causing it to crash.</h5>
<h5>- Internal bug fixes that are too specific to mention.</h5>
</section>