-
Notifications
You must be signed in to change notification settings - Fork 12
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
categorization brainstorming #42
Comments
another idea of course would be to make this whole thing into a vencord plugin. this would allow users to cherry pick each thing from a settings UI, and their preferences would persist through updates without any maintenance burden on the user's part. it may also allow for more powerful/performant filtering. would it help with #32 i wonder? it would even let you add elements like forcing the the obvious downside is the effort involved. there would also be more potential for feature creep. |
Sorry, guilds is the archaic term for what Discord calls "servers" nowadays, force of habit. They're not really servers, but that's a nitpick for a totally different conversation, and probably only bothers sysadmins like me lol... This is a great writeup, thank you very much for taking your time to do this. Making this into a Vencord plugin that allows granular control has always been on my to-do, in fact the thing I want to do the most, but the issue is I don't know my way around scripting in either JavaScript nor TypeScript. I'd have to find the time to learn this, which has always been fairly hard for me despite really wanting to teach myself some proper scripting and programming. The effort involved is completely okay with me, it's just knowing how that's blocking me, and minimal free time to pursue my hobbies :) (and the hammer we have to pound nails with is display: none <- love this, lol) |
i agree completely. for years, i would laugh whenever friends told me to join their "servers". but unfortunately, for any sane level of clarity, i think using discord's own term is unavoidable. "communities" are what they really are, but that's also not nearly as clear. |
i'm not versed in the ideological arguments against github, but you'll lose contributors like me if you migrate away, lol. :( i get it, though. i don't use facebook, instagram, reddit, or twitter, and i'm sure i have suffered in some ways as a result. |
Precisely why I haven't done so by now, rather just keep everything here unless it becomes an actual hinderance rather than an annoyance. Everyone's here; hell, that's why we have to use Discord sometimes as well isn't it. |
i know js, and afaik ts is similar. vencord's docs are useless. it only covers setting up the dev enviornment (if even that). reading that and then using existing plugins as examples could be enough to get started. |
This looks promising. If you want to have a crack at it, then by all means that'd be appreciated. I'll definitely be on hand to keep it up to date with new rules. The only roadblock I can think of is how frequently the plugin would need to be updated. As far as I understand it, plugins only get updated when Vencord itself is updated. Could there possibly be a way to fetch these rules from an online repository during runtime? |
good question. no clue if there is a technical issue with it or an issue with vencord's own guidelines for plugin submission. |
i joined the vencord discord. you have to open a modmail in discord and request access to chat in the plugin dev chan. |
No worries, I wasn't going to, and I don't think the author of theb project was planning to either. |
it was just a suggestion, but i disagree with your reasoning against it. do you really think you wouldn't have found it based on the project summary/readme which could surely include terms like 'adblock', 'remove ads', 'nitro', 'quests', 'debloat'? |
#39 (comment)
@nixRidge
as a project grows, it's good to re-evaluate the categories as more features/examples become known. copying from the readme:
(and now "Forward" hover bar button)
i have no idea what quest icons, activity lists, or guilds even are, lol.
well, looking over that list (which is incomplete) and thinking about what could be useful to users, here's my crack at it:
first of all, in my hypothetical, i'm renaming the project to
discord-cleaner
to reflect the full scope. 'cleaning' is probably as accurate and general as we can get because it's css-based, and the hammer we have to pound nails with isdisplay: none
. loldiscord-cleaner-ads.css
: anything that is a legit nag or otherwise attempts to get you to spend money somehow. this would include hollow, broken, or greyed-out features that a non-nitro user can't actually use.discord-cleaner-nitro.css
: cosmetic things that are part of the nitro experience but are not actually ads in any way. this would be anything that a non-nitro user with no intention of ever giving discord money could conceivably still enjoy experiencing...discord-cleaner-misc.css
: miscellaneous bloat unrelated to monetizationno clue what this stuff is... i guess i've been using
discord-adblock
too long – thanks! :)my attempt is flawed because i don't know precisely what like half of those things even are. because of that, maybe i miscategorized some of them, but hopefully my intent is clear. for example, if a server badge merely indicates that it's boosted, then that would be
discord-cleaner-nitro.css
. however, if the badge actually encourages you to boost the server by clicking on it or including language like 'join in and boost it now!', then that'd bediscord-cleaner-ads.css
. also, i'm sure a few objects are ambiguous and have overlap betweenads
andnitro
.The text was updated successfully, but these errors were encountered: