diff --git a/files/webConfig.json b/files/webConfig.json index bd28c78..a7d4d72 100644 --- a/files/webConfig.json +++ b/files/webConfig.json @@ -11,6 +11,156 @@ "releaseDate": "Jul 20, 2021", "description": "First release." }, + { + "version": "1.0.2", + "versionType": 1, + "releaseDate": "Aug 24, 2021", + "description": "Fixed a bug when installing an asset from the Package Manager." + }, + { + "version": "1.0.3", + "versionType": 1, + "releaseDate": "Sep 14, 2021", + "description": "• Added Modern Procedural UI Kit asset support\n• Added Procedural UI Image asset support\n• Added more examples\n• Updated designer and developer manuals" + }, + { + "version": "1.0.5", + "versionType": 1, + "releaseDate": "Oct 28, 2021", + "description": "Fixes '#if UNITY_EDITOR' bug in BetterButton.cs" + }, + { + "version": "1.0.6", + "versionType": 1, + "releaseDate": "Nov 29, 2021", + "description": "" + }, + { + "version": "1.0.7", + "versionType": 1, + "releaseDate": "Dec 10, 2021", + "description": "" + }, + { + "version": "1.0.9", + "versionType": 1, + "releaseDate": "Jan 15, 2022", + "description": "" + }, + { + "version": "1.1.0", + "versionType": 1, + "releaseDate": "Feb 9, 2022", + "description": "" + }, + { + "version": "1.1.2", + "versionType": 1, + "releaseDate": "Feb 15, 2022", + "description": "" + }, + { + "version": "1.1.5", + "versionType": 1, + "releaseDate": "Mar 8, 2022", + "description": "" + }, + { + "version": "1.1.7", + "versionType": 1, + "releaseDate": "Mar 16, 2022", + "description": "• Updating manuals\n• Small fixes" + }, + { + "version": "1.1.8", + "versionType": 1, + "releaseDate": "Mar 19, 2022", + "description": "• Fixed bug with missing 'Download Project' button" + }, + { + "version": "1.2.3", + "versionType": 1, + "releaseDate": "Apr 5, 2022", + "description": "• Autolayout fix\n• Asset UX enhancement" + }, + { + "version": "1.2.4", + "versionType": 1, + "releaseDate": "Apr 11, 2022", + "description": "• Adding autolayout alignment support" + }, + { + "version": "1.2.5", + "versionType": 1, + "releaseDate": "Apr 13, 2022", + "description": "• Auth fix" + }, + { + "version": "1.2.6", + "versionType": 1, + "releaseDate": "Apr 15, 2022", + "description": "• Added HTTP support" + }, + { + "version": "1.2.7", + "versionType": 1, + "releaseDate": "May 4, 2022", + "description": "• Added handling of an error with incorrect permissions of the Figma project" + }, + { + "version": "1.2.8", + "versionType": 1, + "releaseDate": "May 23, 2022", + "description": "• Fixed import InputField and TextMeshPro-InputField components\n• Updated manuals and examples\n• Changes in BetterButton component:\n • Added support for TextMeshPro\n • Fixed assignment of state sprites\n • Added 'Selected' and 'Pressed' states" + }, + { + "version": "1.2.9", + "versionType": 1, + "releaseDate": "May 31, 2022", + "description": "• Added handling of CloudFront error\n• Fixed BetterButton component" + }, + { + "version": "1.3.0", + "versionType": 0, + "releaseDate": "Jun 1, 2022", + "description": "• Fixed error in CanvasDrawer.cs" + }, + { + "version": "2.0.1", + "versionType": 1, + "releaseDate": "Nov 3, 2022", + "description": "• Improved import process: no need to adapt new layouts in order for them to be imported correctly, very complex frames are imported without problems.\n• Fixed objects positioning issue.\n• Added support for importing objects with shadows - no need to turn off the shadow in Figma, no need to use the TrueShadow asset.\n• Added support for rotated objects.\n• Changed the algorithm for determining common frame elements when importing multiple frames (experimental algorithm).\n• Added support for updating already imported frames - you do not need to remove all objects from the scene to import them again. In case of re-import, the scene will retain the original objects, to which the latest changes from your Figma project will be applied.\n• Added project caching - no need to wait for the project to load on each import if there were no changes in your project. After restarting Unity, the project cache is saved.\n• Fixed issue with assigning non-regular font styles.\n• The 'Custom Prefabs' function has been renamed to 'Design System' and also improved - now the prefabs on the scene are created in the form of prefabs (blue icon), and not in the form of ordinary game objects (gray icon). Added support for nested prefabs.\n• Now you do not need to add a new resolution in the Game tab and set it before importing - this process happens automatically for each imported frame.\n• Added UI manager for easy viewing of frames after import.\n• Added a function to disable sprite compression on import to speed up import.\n• Disabled import of gradients when importing images with MPImage - gradients are imported as sprites, not recreated with an asset, although their colors are carried over and you can enable them.\n• Fixed support for having multiple active FCU asset instances in the scene.\n• Added automatic detection of additional installed assets.\n• The asset code has been completely rewritten, which allows to make technical documentation for it, following which you can make specific changes to the asset that are necessary for your company.\n• Added the ability to move an asset to any project folder.\n• Fixed bugs in localization.\n• Updated manuals.\n• Other minor fixes and improvements." + }, + { + "version": "2.0.4", + "versionType": 1, + "releaseDate": "Nov 17, 2022", + "description": "• Added support for Shapes2D asset.\n• Updated 'Problems after import' section in dev manual." + }, + { + "version": "2.0.5", + "versionType": 0, + "releaseDate": "Nov 21, 2022", + "description": "• Fixed a bug with the import of some sprites;\n• Fixed import using Shapes2D asset;\n• Fixed manuals.\nRecommended for update." + }, + { + "version": "2.0.6", + "versionType": 1, + "releaseDate": "Nov 24, 2022", + "description": "• Added function to convert multiple regular fonts to TextMeshPro fonts at once;\n• Fixed manuals." + }, + { + "version": "2.0.7", + "versionType": 1, + "releaseDate": "Nov 25, 2022", + "description": "• Fixed an error when importing an asset in Unity 2019." + }, + { + "version": "2.0.9", + "versionType": 0, + "releaseDate": "Dec 1, 2022", + "description": "" + }, { "version": "3.0.0", "versionType": 2,