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Bobby #46
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It is an interesting mod, but seems to have the same problems as #7 and more (huge caches). I imagine that being especially confusing in multiplayer minigames, where parts of the world are reused. |
From Discord:
Anyone else have tried it with latest FO releases? |
It's a very good mod that I use often but I don't think it fits in the modpack as it stores all chunks that take up a lot of space. After playing with the mod for half a year or so, I already have about 8GB of chunk data in the bobby folder. I think Farsight is a better option since it removes the chunks after playing and so it hardly takes up space but is also less useful. |
@TiboOpGithub That's a good point, and regardless of which mod I add, I will disable the chunk saving feature anyway. (As I wrote above, this was added to Bobby recently: Johni0702/bobby#25 ) |
Oh I didn't know that! In that case, it's actually an improvement since in most cases your computer can load chunks before the server has yet to provide them. It certainly does not lower the performance and can be an added value in FO Edit by Madis0: formatting |
Hmm. Well, Bobby surely has the network benefit, but regarding the rendering itself, I'm now aiming towards #240 or equivalent, as those seem to provide a more tangible benefit for computers with lower performance. Maybe even alongside Bobby. |
I don't know if it depends on the computer, but it worked for me with bobby |
I've yet to compare these on my machine, but I'll probably do a vote between Bobby and FarSight similar to Starlight-Phosphor once most mods of 1.18.2 are updated. |
This vote has ended, scroll down for another one! It is time for another public test, this time it's Bobby vs FarSight! Feel free to discuss the vote in this topic. This voting will end at the end of this or next week, depending on the amount of votes/feedback received, then FarSight will be added for another round. To vote:
👍 3.3.0-beta.2 was more performant, had better FPS/network latency. |
Voting has ended, results are below!
Bobby results are in!
Github: 4👍 2*👎 2😕
So 52% thought that Bobby is better than vanilla (together with other optimizations made in that beta), 9% thought it is worse and 39% did not see a difference. (please don't vote on both Discord and GitHub, pick one) To vote:
👍 3.3.0-beta.3 was more performant, had better FPS/network latency. |
Farsight results are in! 70% of voters thought Farsight runs better than Bobby, Therefore, Fabulously Optimized will use Farsight from now on. |
This isn't exactly fair. Voting in 2 places means some people will vote 2 times and others will vote only 1 time, skewing the results (considering the low amount of people who actually vote) And some people on discord will just press 👍 without reading the message, maybe next time host it on discord only and use F and B emojis as reactions. |
Thanks for the feedback, considering it for the next time. |
We can verify on discord and on GitHub who reacted so there's no problem on running platforms, if some people vote on both we'll only count one. For people pressing +1 on discord well same can happen on GitHub and it could still happen with your F and B technique and same point as right up, we trust the users for global testing, if users decide to random vote, well they are gonna get random perfs. Random voting is a disadvantage for everyone but again taking to much time for controlling everything would be a waste of time. After you have read that just post any reaction so we can hide this cause it's not the good place to discuss it. |
Mod name
Bobby
Curseforge link
https://www.curseforge.com/minecraft/mc-mods/bobby
Modrinth link
https://modrinth.com/mod/bobby
Other link
https://github.com/Johni0702/bobby
What it does
Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. It accomplishes this goal by recording and storing (in .minecraft/.bobby) all chunks sent by the server which it then can load and display at a later point when the chunk is outside the server's view-distance.
Why should it be in the modpack
Because players can see further than what the server's view-distance is set to, if they want to.
Why shouldn't it be in the modpack
Starlight currently has an issue with it, but Phosphor works fine: PaperMC/Starlight#38
Categories
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