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Changing resources can cause other WUs to restart #329
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V8 has Resource Groups, which are similar to Slots on v7 |
Yes, I know :) |
Oh, I see now. Thanks for that tip. I did not realize you could use resource groups that way. I think it may still be a bug that changing the CPU or GPU count interrupts unrelated slots. |
Yes, the first part of your comment is valid and possible bug: |
My observation
Why this affects me
Sometimes I want to stop folding on either my CPU or GPU, to manage heat output or because I need that resource for something else. And in v8, since there are no slots, the only way to do this without pausing everything is to change the resource count.
In v8, we have also lost the ability to set the "finish" state per-resource, which I miss because I can no longer let my GPU finish its current WU and then go idle (i.e. I want it to pause, but would prefer that it finishes first). Ideally, I would like to see a replacement for v7's per-WU pause and finish states. But that is tangential to this issue.
Edit: It was pointed out that splitting the CPU/GPU into resource groups covers the above. Thanks.
cheers
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