Releases: Kataiser/tf2-rich-presence
Releases · Kataiser/tf2-rich-presence
v2.1.1
Changes
- Added support for the new Smissmas maps
- Altitude, Bread Space, Cascade, Chilly, Doublefrost, and Polar
- Added a button to open console.log
- Updated the localization files (thanks Blueberryy for Russian improvements)
Fixes
- Fixed a crash when getting server data
- Fixed a crash when playing a non-TF2 hl2.exe game
- Fixed a game state detection error
- Fixed console.log cleanup issues
v2.1
Changes
- Added support for the new Scream Fortress maps
- Farmageddon, Sinthetic, Los Muertos, Erebus, Terror, and Graveyard
Fixes
- Fixed a few game state detection bugs
- Fixed a crash when looking for the TF2 installation
- Fixed a crash when getting server data
- Fixed a crash when parsing localconfig.vdf
- Fixed a crash when scanning processes
- Fixed a logger crash
- Fixed a warning when user has no TF2 launch options
- Fixed several minor errors logs
v2.0
Changes
- Added an actual GUI, no more ugly command window
- Added map images instead of just gamemodes
- Large code rewrite: easier to work on, less buggy, more reliable
- Added an installer
- Added a button to launch TF2 directly, no need to add -condebug to launch options
- Improved custom functionality interface
- Updated the localization file (thanks Kotoki1337 for Chinese improvements)
Fixes
- Fixed a crash when scanning Steam configs
- Fixed a crash when scanning processes
- Fixed a case where closed processes wouldn't be detected after relaunching
- Fixed server data possibly being blank instead of unknown on timeout
v1.15
Changes
- Can now get match player count or number of kills from server
- Second line options are now player count, time on map, kills, and class
- Player count is the new default, but your previous settings won't be changed
- Removed custom map gamemode API lookup from teamwork.tf, now exclusively uses file name
- It was very rarely used at this point, slow, often wrong, and not worth maintaining
- The trim console.log setting now removes some common errors, fixing game state detection bugs
- Updated the localization file
Fixes
- Fixed a crash regarding Windows username
- Fixed issues when setting number settings to blank
- Fixed cases where disabling log reporting would be ignored
v1.14.6
v1.14.5
Changes
- Added support for the new Smissmas maps
- Pier, Snowfall, SnowVille, and Wutville
- Added a setting for refresh delay when TF2 and Discord aren't running
- Removed 600 small unnecessary files from the installation
Fixes
- Fixed a couple game state detection bugs (chat messages and canceling loading)
- Canceling loading is still not always detected, unsure if a fix is possible
v1.14.4
Changes
- Added support for the new Scream Fortress maps
- Megalo, Bloodwater, Hassle Castle, and Moldergrove
- Added support for another zombie gamemode
- Minor performance improvements
Fixes
- Attempt to handle a rare game state detection bug (class without map)
v1.14.3
Changes
- Added support for some zombie gamemodes
- Better support for several other custom gamemodes
- "Limit console.log's size" setting now also controls removing empty lines (bot spam usually)
- Minor performance improvements
Fixes
- Fixed a crash when scanning for the game process
- Fixed a crash when compressing old logs
- Fixed several crashes involving file writing
v1.14.2
v1.14.1
Changes
- Added background01 and devtest to supported vanilla maps
- Minor performance improvements
Fixes
- Fixed a game state detection bug when disconnecting from some matches
- Fixed a missing output when class is unselected
- Fixed a freeze when pressing "Restore defaults" in settings
- Fixed a probably possible freeze on networking errors
- Fixed a rare crash when loading custom maps
- Fixed custom functionality