Query result buffer support #171
LukasBanana
started this conversation in
Ideas
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
D3D12 always requires an explicit buffer resource for the results of a query heap.
OpenGL added a buffer type
GL_QUERY_BUFFER
so the query results can be used in a shader.This functionality should be added to LLGL.
Proposal:
Example:
Beta Was this translation helpful? Give feedback.
All reactions