We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
and also has monsters cast every spell? which will be hard to make happen.
Maybe that would have to be hard-coded. Like a --test-spells option that triggers a different monster AI.
--test-spells
The text was updated successfully, but these errors were encountered:
Cast every spell twice to check if calref#511 affects them.
This is not necessary because casting the next spell will start the dialog with the previous one selected, which is what caused the error.
Sorry, something went wrong.
No branches or pull requests
and also has monsters cast every spell? which will be hard to make happen.
Maybe that would have to be hard-coded. Like a
--test-spells
option that triggers a different monster AI.The text was updated successfully, but these errors were encountered: