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Scenario editor quality of life wishlist #20

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2 of 10 tasks
NQNStudios opened this issue Nov 27, 2024 · 1 comment
Open
2 of 10 tasks

Scenario editor quality of life wishlist #20

NQNStudios opened this issue Nov 27, 2024 · 1 comment

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@NQNStudios
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NQNStudios commented Nov 27, 2024

  • search for item/npc/terrain by name (in the palette)
  • jump to npc/item by name in the terrain map (Not necessarily in the current town only)
  • don't say "Monster: [name]" about default-friendly NPCs.
  • Button to duplicate current special node
  • special node menu allow "search for node type" to bring the correct page up
  • Tool: Move creature
  • Remember which mode I was in (editing town/outdoor terrain)
  • When editing square's special node, prompt to create using the next index if does not exist (but still allow setting wrong value)
  • Add a "launch" option to the Scenario Editor calref/cboe#255
  • When scrolling hits outdoor boundary, ask whether to load next section with camera positioned there. (Scenedit Quality of life: be helpful when scrolling past boundaries calref/cboe#543)
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