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Next, you would need to load the model in C++. For this, I'd refer to the TensorRT documentation.
For plugins specifically, you'll need to link against the compiled library and register the plugins in C++. I haven't tested this personally.
Are you able to use TensorRT 7.1+? If so, interpolation is natively supported in TensorRT, and you should not need to link against any special plugin library.
Next, you would need to load the model in C++. For this, I'd refer to the TensorRT documentation.
For plugins specifically, you'll need to link against the compiled library and register the plugins in C++. I haven't tested this personally.
Are you able to use TensorRT 7.1+? If so, interpolation is natively supported in TensorRT, and you should not need to link against any special plugin library.
Best,
John
I try to use the engine converted with torch2trt with plugins in c++. But actually, as you said, thr plugin should be registered in c++, how to figure out this problem? Do you have any instruction?
@jaybdub hi, Can you give me some advice?
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