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But it doesn't look like the generated docs followed the import properly and exposed the GameObject at the root of my package. Am I missing some options? Sorry, I'm struggling to understand exactly what's possible here!
Describe the solution you'd like
I would like my package documentation to include the classes I exposed using __all__ in __init__.py files. I tried updating the processor configs and I can get the class name to show up but it does not seem to have any of the documentation.
Describe alternatives you've considered
Not sure what alternatives I have now. I can do this with Sphinx but I really hate that Sphinx executes all of your code so this project seemed pretty great!
Additional context
Thanks for all the work!
The text was updated successfully, but these errors were encountered:
Hey @zeelot , I'm sure that technically it is possible as long as __all__ can be evaluated using ast.literal_eval(). :) I might look into that in a bit.
Is your feature request related to a problem? Please describe.
I keep all of my class implementations in private modules (python files starting with
_
). I export a public API using the__init__.py
file like this:But it doesn't look like the generated docs followed the import properly and exposed the
GameObject
at the root of my package. Am I missing some options? Sorry, I'm struggling to understand exactly what's possible here!Describe the solution you'd like
I would like my package documentation to include the classes I exposed using
__all__
in__init__.py
files. I tried updating the processor configs and I can get the class name to show up but it does not seem to have any of the documentation.Describe alternatives you've considered
Not sure what alternatives I have now. I can do this with Sphinx but I really hate that Sphinx executes all of your code so this project seemed pretty great!
Additional context
Thanks for all the work!
The text was updated successfully, but these errors were encountered: