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make.cs
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//reference System.Core.dll
using System;
using System.Linq;
using MCGalaxy;
using MCGalaxy.Commands;
using MCGalaxy.DB;
using MCGalaxy.Blocks;
using System.Collections.Generic;
using System.IO;
using BlockID = System.UInt16;
namespace NA2 {
public sealed class Make : Plugin {
public override string name { get { return "make"; } }
public override string creator { get { return "Goodly"; } }
public override string MCGalaxy_Version { get { return "1.9.4.7"; } }
static Command makeCommand = new CmdMake();
static Command makeGBCommand = new CmdMakeGB();
public override void Load(bool startup) {
CmdMakeBase.Load();
Command.Register(makeCommand);
Command.Register(makeGBCommand);
}
public override void Unload(bool shutdown) {
Command.Unregister(makeCommand);
Command.Unregister(makeGBCommand);
}
}
public abstract class CmdMakeBase : Command2 {
protected delegate void MakeType(CmdMakeBase maker, Player p, int origin, string name, BlockID requestedSlot);
protected static string TYPES = "";
protected static Dictionary<string, MakeType> makeActions = new Dictionary<string, MakeType>();
protected static readonly object locker = new object();
public static void Load() {
makeActions["slabs"] = MakeSlabs;
makeActions["walls"] = MakeWalls;
makeActions["stairs"] = MakeStairs;
makeActions["flatstairs"] = MakeFlatStairs;
makeActions["corners"] = MakeCorners;
makeActions["eighths"] = MakeEighths;
makeActions["panes"] = MakePanes;
makeActions["poles"] = MakePoles;
TYPES = string.Join(", ", makeActions.Keys);
}
static string GetBlockName(Player p, BlockID blockID) {
blockID = Block.FromRaw(blockID); //convert from clientside to server side ID
if (Block.IsPhysicsType(blockID)) return "Physics block";
BlockDefinition def = null;
if (!p.IsSuper) {
def = p.level.GetBlockDef(blockID);
} else {
def = BlockDefinition.GlobalDefs[blockID];
}
if (def == null && blockID > 0 && blockID < Block.CPE_COUNT) {
p.Message("Making default");
def = DefaultSet.MakeCustomBlock(blockID);
p.Message("def.Name is {0}", def.Name);
}
if (def != null) { return def.Name; }
return "Unknown";
}
protected abstract bool CanUse(Player p);
protected abstract Command BlockDefCommand { get; }
protected abstract int Dir { get; }
protected abstract int DefaultRequestedSlot { get; }
protected abstract BlockID IterateTo { get; }
protected abstract BlockDefinition[] GetBlockDefs(Player p);
protected abstract string BlockPropsScope { get; }
Command _defCmd;
public Command defCmd { get { return _defCmd; } private set { _defCmd = value; } }
public override void Use(Player p, string message, CommandData data) {
if (!CanUse(p)) {
return;
}
if (message == "") { Help(p); return; }
string[] args = message.SplitSpaces(3);
if (args.Length < 2) { Help(p); return; }
string type = args[0].ToLower();
BlockID sourceID;
if (!CommandParser.GetBlock(p, args[1], out sourceID)) { return; }
sourceID = Block.Convert(sourceID); // convert physics blocks to their visual form
sourceID = Block.ToRaw(sourceID); // convert server block IDs to client block IDs
string name = GetBlockName(p, (BlockID)sourceID);
int requestedSlot = DefaultRequestedSlot;
if (requestedSlot == -1) {
p.Message("&WThere are no unused custom block ids left.");
return;
}
if (args.Length > 2) {
if (!CommandParser.GetInt(p, args[2], "starting ID", ref requestedSlot, Block.CPE_COUNT, Block.MaxRaw)) { return; }
}
//p.Message("requested slot is {0}", requestedSlot);
//p.Message("IterateTo: {0}", IterateTo);
if (makeActions.ContainsKey(type)) {
lock (locker) {
defCmd = BlockDefCommand; //assign to temporary variable to avoid Command.Find spam
makeActions[type](this, p, sourceID, name, (BlockID)requestedSlot);
}
} else {
p.Message("%WInvalid type \"{0}\".", type);
p.Message("Types can be: %b{0}", TYPES);
}
}
bool Iterator(ref BlockID b) {
if (b > IterateTo) { b--; return true; }
else if (b < IterateTo) { b++; return true; }
//reached goal stop iterating
return false;
}
protected bool AreEnoughBlockIDsFree(Player p, int amountRequested, out int startID, BlockID requestedSlot) {
startID = 0;
int amountFound = 0;
BlockDefinition[] defs = GetBlockDefs(p);
BlockID b = requestedSlot;
do {
BlockID cur = Block.FromRaw(b);
if (defs[cur] == null) {
if (startID == 0) {
startID = b;
}
amountFound++;
if (amountFound == amountRequested) {
return true;
}
continue;
}
if (startID != 0) {
//if a starting point was already found and we run into a used slot before finding the amount requested, stop
break;
}
} while (Iterator(ref b));
p.Message("%WThere are not enough free sequential block IDs to perform this command.");
string start = (startID != 0) ? " starting at " + startID : "";
p.Message("(found {0} free IDs{1}, but needed {2})", amountFound, start, amountRequested);
return false;
}
static void MakePanes(CmdMakeBase maker, Player p, int origin, string name, BlockID requestedSlot) {
int dest;
if (!maker.AreEnoughBlockIDsFree(p, 2, out dest, requestedSlot)) { return; }
//WE (0, 0, 6) to (16, 16, 10)
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-WE");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 6");
maker.defCmd.Use(p, "edit " + dest + " max 16 16 10");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//NS (6, 0, 0) to (10, 16, 16)
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-NS");
maker.defCmd.Use(p, "edit " + dest + " min 6 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 10 16 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
}
static void MakeSlabs(CmdMakeBase maker, Player p, int origin, string name, BlockID requestedSlot) {
int dest;
if (!maker.AreEnoughBlockIDsFree(p, 2, out dest, requestedSlot)) { return; }
//down
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 8 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 1");
Command.Find("blockproperties").Use(p, maker.BlockPropsScope+" "+(dest)+" stackblock "+origin);
dest += maker.Dir;
//up
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U");
maker.defCmd.Use(p, "edit " + dest + " min 0 8 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 16 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 1");
}
static void MakeWalls(CmdMakeBase maker, Player p, int origin, string name, BlockID requestedSlot) {
int dest;
if (!maker.AreEnoughBlockIDsFree(p, 4, out dest, requestedSlot)) { return; }
int height = 16;
//north
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-N");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 8");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//south
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-S");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 8");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//west
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-W");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 8 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//east
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-E");
maker.defCmd.Use(p, "edit " + dest + " min 8 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
}
static void MakeStairs(CmdMakeBase maker, Player p, int origin, string name, BlockID requestedSlot) {
int dest;
if (!maker.AreEnoughBlockIDsFree(p, 8, out dest, requestedSlot)) { return; }
int height = 8;
//north
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-N");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 8");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//south
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-S");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 8");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//west
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-W");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 8 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//east
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-E");
maker.defCmd.Use(p, "edit " + dest + " min 8 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//--------------------------------------------------------------------------------upper
height = 16;
//north
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-N");
maker.defCmd.Use(p, "edit " + dest + " min 0 8 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 8");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//south
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-S");
maker.defCmd.Use(p, "edit " + dest + " min 0 8 8");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//west
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-W");
maker.defCmd.Use(p, "edit " + dest + " min 0 8 0");
maker.defCmd.Use(p, "edit " + dest + " max 8 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//east
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-E");
maker.defCmd.Use(p, "edit " + dest + " min 8 8 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
}
static void MakeFlatStairs(CmdMakeBase maker, Player p, int origin, string name, BlockID requestedSlot) {
int dest;
if (!maker.AreEnoughBlockIDsFree(p, 8, out dest, requestedSlot)) { return; }
int height = 8;
//north
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-N");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 1");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//south
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-S");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 15");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//west
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-W");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 1 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//east
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-E");
maker.defCmd.Use(p, "edit " + dest + " min 15 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//--------------------------------------------------------------------------------upper
height = 16;
//north
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-N");
maker.defCmd.Use(p, "edit " + dest + " min 0 8 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 1");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//south
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-S");
maker.defCmd.Use(p, "edit " + dest + " min 0 8 15");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//west
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-W");
maker.defCmd.Use(p, "edit " + dest + " min 0 8 0");
maker.defCmd.Use(p, "edit " + dest + " max 1 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//east
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-E");
maker.defCmd.Use(p, "edit " + dest + " min 15 8 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
}
static void MakeCorners(CmdMakeBase maker, Player p, int origin, string name, BlockID requestedSlot) {
int dest;
if (!maker.AreEnoughBlockIDsFree(p, 4, out dest, requestedSlot)) { return; }
int height = 16;
//north
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-NW");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 8 "+height+" 8");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//south
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-SE");
maker.defCmd.Use(p, "edit " + dest + " min 8 0 8");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//west
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-SW");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 8");
maker.defCmd.Use(p, "edit " + dest + " max 8 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//east
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-NE");
maker.defCmd.Use(p, "edit " + dest + " min 8 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 8");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
}
static void MakeEighths(CmdMakeBase maker, Player p, int origin, string name, BlockID requestedSlot) {
int dest;
if (!maker.AreEnoughBlockIDsFree(p, 8, out dest, requestedSlot)) { return; }
int height = 8;
//north
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-NW");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 8 "+height+" 8");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//south
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-SE");
maker.defCmd.Use(p, "edit " + dest + " min 8 0 8");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//west
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-SW");
maker.defCmd.Use(p, "edit " + dest + " min 0 0 8");
maker.defCmd.Use(p, "edit " + dest + " max 8 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//east
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-D-NE");
maker.defCmd.Use(p, "edit " + dest + " min 8 0 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 8");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
height = 16;
//north
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-NW");
maker.defCmd.Use(p, "edit " + dest + " min 0 8 0");
maker.defCmd.Use(p, "edit " + dest + " max 8 "+height+" 8");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//south
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-SE");
maker.defCmd.Use(p, "edit " + dest + " min 8 8 8");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//west
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-SW");
maker.defCmd.Use(p, "edit " + dest + " min 0 8 8");
maker.defCmd.Use(p, "edit " + dest + " max 8 "+height+" 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//east
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-U-NE");
maker.defCmd.Use(p, "edit " + dest + " min 8 8 0");
maker.defCmd.Use(p, "edit " + dest + " max 16 "+height+" 8");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
}
static void MakePoles(CmdMakeBase maker, Player p, int origin, string name, BlockID requestedSlot) {
int dest;
if (!maker.AreEnoughBlockIDsFree(p, 3, out dest, requestedSlot)) { return; }
//UD
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-UD");
maker.defCmd.Use(p, "edit " + dest + " min 4 0 4");
maker.defCmd.Use(p, "edit " + dest + " max 12 16 12");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//NS
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-NS");
maker.defCmd.Use(p, "edit " + dest + " min 4 4 0");
maker.defCmd.Use(p, "edit " + dest + " max 12 12 16");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
dest += maker.Dir;
//WE
maker.defCmd.Use(p, "copy " + origin + " " + dest);
maker.defCmd.Use(p, "edit " + dest + " name " + name + "-WE");
maker.defCmd.Use(p, "edit " + dest + " min 0 4 4");
maker.defCmd.Use(p, "edit " + dest + " max 16 12 12");
maker.defCmd.Use(p, "edit " + dest + " blockslight 0");
}
public override void Help(Player p) {
p.Message("%T/{0} [type] [block] <optional starting ID>", name);
p.Message("%HCreates block variants out of [block] based on [type].");
p.Message("%H[type] can be: %b{0}", TYPES);
p.Message("%HFor example, %T/make eighths stone %Hwould give you 8 new stone eighth piece blocks.");
}
}
public sealed class CmdMake : CmdMakeBase {
public override string name { get { return "Make"; } }
public override string shortcut { get { return ""; } }
public override string type { get { return "other"; } }
public override bool museumUsable { get { return false; } }
public override LevelPermission defaultRank { get { return LevelPermission.Guest; } }
protected override bool CanUse(Player p) {
bool canUse = false;
if (LevelInfo.IsRealmOwner(p.name, p.level.name)) canUse = true;
if (!LevelInfo.Check(p, p.group.Permission, p.level, "make new blocks in this level")) { return false; } //restrict making new blocks if you can't edit blockprops
if (p.group.Permission >= LevelPermission.Operator && p.group.Permission >= p.level.BuildAccess.Min) { canUse = true; }
if (!canUse) { p.Message("&cYou can only use this command on your own maps."); }
return canUse;
}
protected override Command BlockDefCommand { get { return Command.Find("levelblock"); } }
protected override int Dir { get { return -1; } }
protected override int DefaultRequestedSlot { get { return Block.MaxRaw; } }
protected override BlockID IterateTo { get { return Block.CPE_COUNT; } }
protected override BlockDefinition[] GetBlockDefs(Player p) {
return p.level.CustomBlockDefs;
}
protected override string BlockPropsScope { get { return "level"; } }
}
public sealed class CmdMakeGB : CmdMakeBase {
public override string name { get { return "MakeGB"; } }
public override string shortcut { get { return ""; } }
public override string type { get { return "other"; } }
public override bool museumUsable { get { return false; } }
public override LevelPermission defaultRank { get { return LevelPermission.Admin; } }
protected override bool CanUse(Player p) { return true; }
protected override Command BlockDefCommand { get { return Command.Find("globalblock"); } }
protected override int Dir { get { return 1; } }
protected override int DefaultRequestedSlot {
get {
BlockDefinition[] defs = BlockDefinition.GlobalDefs;
for (BlockID b = Block.CPE_COUNT; b <= Block.MaxRaw; b++) {
BlockID block = Block.FromRaw(b);
if (defs[block] == null) return b;
}
return -1;
}
}
protected override BlockID IterateTo { get { return Block.MaxRaw; } }
protected override BlockDefinition[] GetBlockDefs(Player p) { return BlockDefinition.GlobalDefs; }
protected override string BlockPropsScope { get { return "global"; } }
}
}