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I know this might be something for FCNPC's github but it seems nobody answers the issues there so here I am.
I'm having an issue where CA_RayCaseLine doesn't detect collisions from objects if they aren't apart of the vanilla map. I've tried used CA_CreateObject to generate the collision info for the mapped objects before and after CA_Init() with no changes. Trying CA_CreateDynamicObject_DC generates a undefined symbol error, even though I have colandreas (latest version) included before FCNPC, including it after FCNPC doesn't change anything.
edit: FCNPC is latest 2.0 version
The text was updated successfully, but these errors were encountered:
Yes, I can confirm that there's an issue with that, a FCNPC related issue, not ColAndreas, wait for Ziggi, current maintainer of FCNPC, to show up and fix it
I know this might be something for FCNPC's github but it seems nobody answers the issues there so here I am.
I'm having an issue where CA_RayCaseLine doesn't detect collisions from objects if they aren't apart of the vanilla map. I've tried used CA_CreateObject to generate the collision info for the mapped objects before and after CA_Init() with no changes. Trying CA_CreateDynamicObject_DC generates a undefined symbol error, even though I have colandreas (latest version) included before FCNPC, including it after FCNPC doesn't change anything.
edit: FCNPC is latest 2.0 version
The text was updated successfully, but these errors were encountered: