MPM-MLS method implementation #100
aagrawal05
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You can already do such real-time splashing simulations with FluidX3D! |
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https://www.youtube.com/watch?v=4Y58Pg9tpSo
I feel like something like the above would be a really cool addition to the simulator and would be amazing to see with GPU parallelization with OpenCL. Just a thought.
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