Wrong age calculation on year change #76
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1.20
bug
Something isn't working
enhancement
New feature or request
game
Issues related to the Amiga game
Milestone
At offset $3A inside the Party_data.sav there is a value which stores how many years have passed since start of the game (year 978). This value obviously starts at 0.
In the original this is added to the character's age. I guess the plan was to only increase the character's age by 1 due to artificial aging and then just use this global "years passed" value to add it for all.
Unfortunately when a year passes, both values are increased by 1. So each year every character ages by 2 years.
This is hardly noticable as you have to sleep 365 times until it has any effect.
This will also kill you sooner of course. I guess the easiest way to fix it is just to remove the addition of that value and just stick to the character's age value solely. Did it in AA already.
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