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Graphics glitches on the map screen while re-entering the Airship #99

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macce2 opened this issue Jul 20, 2023 · 5 comments
Open

Graphics glitches on the map screen while re-entering the Airship #99

macce2 opened this issue Jul 20, 2023 · 5 comments

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@macce2
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macce2 commented Jul 20, 2023

After leaving the Air ship for the first time and quickly re-entering it;
I had some graphics glitches on the map screen:

Airship
Airship2
Airship3

the last picture with some red balls seems to be "technically" ok (!?);
could that have something to do with the fact that the party is
under the influence of the Alchemistic globe spell... !?
(some enemies detected outside the ship.??!)

Anyway, I had some even more nasty graphics bugs on the Airship
part (map screen) while playing "the first" English version of Ambermoon (v 1.07)
years ago.

This Issue report is based on playing Ambermoon Advanced v1.03 English
on a real classic Amiga 060 system.
Sorry for the poor picture quality.

@macce2
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macce2 commented Jul 22, 2023

I wanted to exclude the potential influence (so I thought) of my deviating way
of entering the Hangar
(please, see the issue #98) , by using the Jump spell;
and loaded my older Save state made while at the Temple of brotherhood,
fought some guards (man, got Many critical hits there; would we had survived
without the Ice spells of the two wizards !?),
found the Hangar key and entered the hangar the way that it was originally (!?)
meant to be done with.
Entered the Air ship, and after some investigating left the ship,
back to the Hangar, then immediately back to the ship;
and when entering the map screen,
the graphics glitches occurred,
similarly to the first picture earlier on this thread
(some firewall like bar; and please notice how the title text appears
non-centered).
I also wanted to exclude the possible inluence (?!)
of the Alchemistic globe spell (was active when I reported this issue),
and so that spell wasn't active this time.
I decided to re-load my recent Save (just before entering the ship at hangar)
before continuing my gameplay.

@macce2
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macce2 commented Jul 24, 2023

Unfortunately, there is some strange issues with map screens
(so it seems!) also in Don Kiredon and in Dor Grestin.

Let's start with Don Kiredon:

DorKiredon-map_bug

After visiting the Ferrin's Smith place and about to leave,
the city main gate goto-point mark was missing !
When leaving the town;
wrong music (the tune that was played in Tolimar's, Spannenberg)
was played about a second or two, before the main "Lyramion" tune
was starting to play.
I found a connection between the missing goto point on the map and
the minor sound issue.
I had visited some other places in Don Kiredon before in the game
and didn't have this issue; so I'm beginning to think that
it might have something to do with the Ferrin's place (!?).

In Dor Grestin, some weird auto-mapping issues occurred:

DorGrestin-map_bug

DorGrestin-map_bug2

DorGrestin-map_bug3

As you can see and find out from the pictures, some goto points
did appear before they should; on the other hand;
the map didn't show everything that it should.
Additionally, some visitable places / goto points did appear
on the map before they were actually found / approached,
as can be seen from the last picture
(the city was entered from the north side of it;
and the goto points seen on the south-east side
of the map hadn't been visited / neared yet).

@macce2
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macce2 commented Oct 10, 2023

The graphics issue with Airship mapping does occur also On Morag:

20231010_011043

@macce2
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macce2 commented Oct 14, 2023

Forgot to mention the automapping problem
with the Air ship (doesn't work properly);
please see also Issue #98 ,
and closed Issue #340 (Ambermoon.Net).

Repository owner deleted a comment from macce2 Oct 15, 2023
@macce2
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macce2 commented Feb 18, 2024

I wonder if anyone else has had problems with similar kind.
On my recent gaming state (playing Ambermoon Advanced v.103 English on a real Amiga),
I did my best to figure out the possibility of my own gamesave files being corrupted;
and did some more investigating:
When you enter the airship first time in the game (Lyramion), the mapping seems
to work ok and there propably is no glitches on the map screen.
However, when you enter the forest moon; it seems that if you happen to
use the map view screen while in the air ship;
and/or quickly re-enter the ship after leaving it and view the map screen,
some glitches / additional items appear in the map screen;
and that May /might lead to some strange things (=memory corruption..?!?)
later; in worst cases, crashes .
In Morag , those glitches on the map screen might not occur;
I got the impression that they might have something to do
with the forest moon.

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