Body continues animation even after entity died #1351
Labels
Bug: Unconfirmed
Bugs that need to be confirmed by a another contributor.
Difficulty: medium 🥼
For those that already have some understanding of the code base.
Entities
Tasks specifics for entities
Health
Tasks specific to the health system.
Movement
Tasks related to character movement.
Summary
Dead bodies seem to continue animating after the parent entity has died.
The only example I have tested myself is running and killing yourself at the same time.
Steps to Reproduce
Expected Behavior
Dead bodies should not be animated (typically).
Video
Unity_05RQSkhRpA.mp4
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