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Miche tree GUI connecting lines stop rendering while they are still visible (culling) #5837

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hhyyrylainen opened this issue Jan 22, 2025 · 0 comments

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@hhyyrylainen
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The culling near the edges with the margins doesn't work fully correctly, here's a line that stopped rendering too early:

Image

Dragging the view a bit to the left makes it draw again:

Image

The line culling algorithm should be changed a bit to fix that. I think that maybe the somewhat recent evolutionary tree margin changes fixed a similar issue there.

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