From a31b63223d0c8a013b8128304c0c43ddad4d9f8b Mon Sep 17 00:00:00 2001 From: Santy Wang Date: Sun, 7 Jul 2024 15:33:36 +0800 Subject: [PATCH] fix bugs --- Assets/Scripts/PlayerController.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index 6ff0c85..3277534 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -40,6 +40,7 @@ public class PlayerController : MonoBehaviour public Rigidbody rigidBody; GameMode gameMode; bool grounded = false; + float initMass = 0; // Start is called before the first frame update @@ -48,6 +49,7 @@ void Start() animator = GetComponent(); animator.SetFloat("run", 1.0f); rigidBody = GetComponent(); + initMass = rigidBody.mass; audioSystem = GameObject.Find("AudioSystem").GetComponent(); for (int i = 0; i < initialCrateNum; i++) { @@ -87,6 +89,7 @@ void Update() Object.Destroy(crate); }); allCarriedCrates.Clear(); + rigidBody.mass = initMass; for (int i = 0; i < newCount; i++) { AddCrate();