diff --git a/Assets/Plugins/Epic Toon FX/Upgrade/ETFX 2019.2.3f1 LWRP Upgrade.unitypackage.meta b/Assets/Plugins/Epic Toon FX/Upgrade/ETFX 2019.2.3f1 LWRP Upgrade.unitypackage.meta new file mode 100644 index 0000000..c3d5c56 --- /dev/null +++ b/Assets/Plugins/Epic Toon FX/Upgrade/ETFX 2019.2.3f1 LWRP Upgrade.unitypackage.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 0a573fe589907b74fa928784d2c3aeca +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/Epic Toon FX/Upgrade/ETFX Standard Materials.unitypackage.meta b/Assets/Plugins/Epic Toon FX/Upgrade/ETFX Standard Materials.unitypackage.meta new file mode 100644 index 0000000..5c84c89 --- /dev/null +++ b/Assets/Plugins/Epic Toon FX/Upgrade/ETFX Standard Materials.unitypackage.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 474d6b0a9f4e12747bf9c8ee63d2f12a +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/Fantasy Skybox FREE/Panoramics/FS017/FS017_Day.mat b/Assets/Plugins/Fantasy Skybox FREE/Panoramics/FS017/FS017_Day.mat index bfdde5c..b3e3538 100644 --- a/Assets/Plugins/Fantasy Skybox FREE/Panoramics/FS017/FS017_Day.mat +++ b/Assets/Plugins/Fantasy Skybox FREE/Panoramics/FS017/FS017_Day.mat @@ -78,7 +78,7 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - - _Rotation: 95.649025 + - _Rotation: 2.4328818 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 diff --git a/Assets/Scripts/MovingRoadController.cs b/Assets/Scripts/MovingRoadController.cs index 94b2834..ab71422 100644 --- a/Assets/Scripts/MovingRoadController.cs +++ b/Assets/Scripts/MovingRoadController.cs @@ -10,6 +10,14 @@ public class MovingRoadController : MonoBehaviour [HideInInspector] public float movingSpeed; + [HideInInspector] + public Vector3 offest = new Vector3(0,0,0); + + private void Start() + { + offest = spawner.moveDirection * movingSpeed; + transform.Translate(offest * 20); + } void Update() { transform.Translate(spawner.moveDirection * movingSpeed * Time.deltaTime);