DrawDebugTargets is more like a BlueprintNativeEvent? #398
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is defined as an BlueprintImplementableEvent in ALSPlayerCameraManager.h but its overridden in the blueprint like its a BlueprintNativeEvent? Sorry if I am way off here. When I tried to override this again it was getting created as a event rather than a function. Any idea why? |
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Answered by
ameaninglessname
Jul 24, 2022
Replies: 1 comment 1 reply
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For more detail about BlueprintNativeEvent. You should be able to convert it to a function by right-click the event node, there is a button does this. |
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Answer selected by
ved-fy
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For more detail about BlueprintNativeEvent.
You should be able to convert it to a function by right-click the event node, there is a button does this.