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Building Voxel-picture out of multiple voxel-pictures - the size of single voxel-pictures should decrease in z-direction while the number of data points in each voxel-picture stays constant
#8645
with the following code I want to generate a functionally graded gyroid body. The gyroid should be graded in cell size.
To get a very detailed and clean structure an the side where the cells are very small, the data points in this area should increase so that the cleaning and smoothing algorithm can do their job.
Now I've got the problem, that I want to define the number of voxel-pictures in the base of the gyroid, where the struture is not that detailed. The Voxel-size should decrease in z-direction while the number of data points increase.
Does anyone have an idea how to realize that? I already tried in the code with Create_surface() Funktion.
Would be great! Thank you!
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Hello everyone,
with the following code I want to generate a functionally graded gyroid body. The gyroid should be graded in cell size.
To get a very detailed and clean structure an the side where the cells are very small, the data points in this area should increase so that the cleaning and smoothing algorithm can do their job.
Now I've got the problem, that I want to define the number of voxel-pictures in the base of the gyroid, where the struture is not that detailed. The Voxel-size should decrease in z-direction while the number of data points increase.
Does anyone have an idea how to realize that? I already tried in the code with Create_surface() Funktion.
Would be great! Thank you!
'
class Surfaces:
class Body:
`
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