We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
When a town wins a conquer war vs another town based off of points and a timer or admin command end, the team that lost does not get conquered.
all teams that lose based on points should get conquered or atleast explained in the config if that's intentional.
..
(optional) If this is to do with permissions, 5. Your permissions file:
(optional) If this is to do with chat, 6. Your chatconfig.yml: 7. Your channels.yml:
The text was updated successfully, but these errors were encountered:
No branches or pull requests
What steps will reproduce the problem?
When a town wins a conquer war vs another town based off of points and a timer or admin command end, the team that lost does not get conquered.
What is the expected output?
all teams that lose based on points should get conquered or atleast explained in the config if that's intentional.
Towny version
..
Server version
..
Please use Pastebin.com to link the following files
(optional) If this is to do with permissions,
5. Your permissions file:
(optional) If this is to do with chat,
6. Your chatconfig.yml:
7. Your channels.yml:
The text was updated successfully, but these errors were encountered: