Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Conquering (Points) #7782

Open
TylorTurner opened this issue Mar 9, 2025 · 0 comments
Open

Conquering (Points) #7782

TylorTurner opened this issue Mar 9, 2025 · 0 comments
Labels

Comments

@TylorTurner
Copy link

What steps will reproduce the problem?

When a town wins a conquer war vs another town based off of points and a timer or admin command end, the team that lost does not get conquered.

What is the expected output?

all teams that lose based on points should get conquered or atleast explained in the config if that's intentional.

Towny version

..

Server version

..

Please use Pastebin.com to link the following files

  1. Your full server startup from the logs\latest.log:
  2. Your Towny config.yml:
  3. Your townyperms.yml:
  4. Your log's error:

(optional) If this is to do with permissions,
5. Your permissions file:

(optional) If this is to do with chat,
6. Your chatconfig.yml:
7. Your channels.yml:

@TylorTurner TylorTurner added the bug label Mar 9, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant