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In a clean installation, the issue described here (#570) still persists.
The default GothicGame.ini
[INFO] Title=Gothic II: Gold Edition Version=2.7 Authors=Piranha Bytes Webpage=http://www.piranha-bytes.com Description=!<symlink>GothicGame.rtf Icon=GothicStarter.exe [FILES] VDF=GothicGame.mod Game=Content\Gothic FightAI=Content\Fight Menu=System\Menu Camera=System\Camera Music=System\Music SoundEffects=System\SFX ParticleEffects=System\ParticleFX VisualEffects=System\VisualFX OutputUnits=OU [SETTINGS] Player=PC_HERO World=NewWorld\NewWorld.zen [OPTIONS] show_Info=0 show_InfoX=800 show_InfoY=7200 show_Version=1 show_VersionX=6500 show_VersionY=7200 show_Focus=1 show_FocusItm=1 show_FocusMob=1 show_FocusNpc=1 show_FocusBar=1 force_Subtitles=0 force_Parameters= [OVERRIDES] INTERNAL.extendedMenu=1
The offending lines:
Game=Content\Gothic FightAI=Content\Fight
Output when trying to start a game:
OpenGothic v1.0 dev no "SystemPack.ini" file in path - using default settings Switching music provider to 'GothicKit' GPU = Intel(R) Graphics (RPL-P) Depth format = Depth32F Shadow format = Depth16 [dmusic] DmBand: Downloading instruments for band 'Ingame' [dmusic] DmRiff: Chunk LIST:[adtl] not fully parsed, 16 bytes remaining [dmusic] DmRiff: Chunk LIST:[adtl] not fully parsed, 16 bytes remaining [dmusic] DmBand: Downloading instruments for band 'Ingame' [dmusic] DmLoader: Automatic download of segment 'gamestart.sgt' succeeded [dmusic] DmSegment: NULL passed to `DmSegment_release` [dmusic] DmPerformance: Playing segment "Gamestart" (repeat 1/9999) [dmusic] DmPerformance: Playing pattern 'part_1' (measure 1, length 8) [dmusic] DmBand: Downloading instruments for band 'Ingame' [dmusic] DmBand: Downloading instruments for band 'Ingame' [dmusic] DmLoader: Automatic download of segment 'gamestart.sgt' succeeded loading error: Failed to open /home/versable/drive_c/GOG Games/Gothic 2 Gold New/_work/Data/Scripts/_compiled/Content\Gothic.DAT [dmusic] DmPerformance: Playing segment "Composed Transition" (repeat 1/1) [dmusic] DmPerformance: Playing segment "Gamestart" (repeat 1/9999) [dmusic] DmPerformance: Playing pattern 'part_1' (measure 1, length 8)
The text was updated successfully, but these errors were encountered:
Hi, @versable !
Yes, at the moment opengothic uses hard-coded paths to system scripts. For example:
// fightaidefinitions.cpp FightAi::FightAi() { auto vm = Gothic::inst().createPhoenixVm("Fight.dat");
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In a clean installation, the issue described here (#570) still persists.
The default GothicGame.ini
The offending lines:
Output when trying to start a game:
The text was updated successfully, but these errors were encountered: