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I recently integrated it into GoReleaser, and it works quite well :)
My suggestion is probably kinda big: the ability to sign and notarize .apps.
Why is this needed:
If you want to ship a macos .app file, signing and notarizing the binary is not enough. It actually seems to be worse than doing nothing for some reason - macos thinks the app is corrupted and wants to trash it.
creates a Contents/_CodeSignature/CodeResources XML file - not sure if it signs the binary as well or not.
This file seems to contain the hashes of every file inside the app, plus some rules I don't really understand.
Not sure how hard it is to replicate this without relying on macOS - but it would be awesome to have this, and I'm willing to help building/testing it if you're up to!
Additional context:
Thanks again for this great project!
The text was updated successfully, but these errors were encountered:
What would you like to be added:
Hey, first of all, thanks for this great tool!
I recently integrated it into GoReleaser, and it works quite well :)
My suggestion is probably kinda big: the ability to sign and notarize
.app
s.Why is this needed:
If you want to ship a macos .app file, signing and notarizing the binary is not enough. It actually seems to be worse than doing nothing for some reason - macos thinks the app is corrupted and wants to trash it.
as far as I've played with, it seems that
creates a
Contents/_CodeSignature/CodeResources
XML file - not sure if it signs the binary as well or not.This file seems to contain the hashes of every file inside the app, plus some rules I don't really understand.
Not sure how hard it is to replicate this without relying on macOS - but it would be awesome to have this, and I'm willing to help building/testing it if you're up to!
Additional context:
Thanks again for this great project!
The text was updated successfully, but these errors were encountered: