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The method equalizeAfterAddOrRemove initializes let leftToAllocate = 0 and then subtracts as leftToAllocate -= pane.size.
This results in leftToAllocate to be always negative (usually -100) and thus it is always considered that there's something to allocate, which leads to strange cases when there's empty unallocated space (on the right).
The proper initialization is leftToAllocate = 100.
The text was updated successfully, but these errors were encountered:
The method equalizeAfterAddOrRemove initializes let leftToAllocate = 0 and then subtracts as leftToAllocate -= pane.size.
This results in leftToAllocate to be always negative (usually -100) and thus it is always considered that there's something to allocate, which leads to strange cases when there's empty unallocated space (on the right).
The proper initialization is leftToAllocate = 100.
The text was updated successfully, but these errors were encountered: