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Game.java
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Game.java
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package Magic.Game;
import java.util.ArrayList;
public class Game {
public int rollDie(Player p) { // rolls D-12 to determine first player
int roll = (int) (Math.random() * 10);
if (roll <= 12 && roll >= 1) {
return roll;
} else if (roll > 12 || roll <= 0) {
System.out.println("Using some recursion");
return rollDie(p);
} else
return 0;
}
static boolean onPlay;
// Getter
public static boolean isOnPlay() {
return onPlay;
}
// Setter
public static void setOnPlay(boolean onPlay) {
Game.onPlay = onPlay;
}
// public Player createPlayer(String name) {
// Player p = new Player();
// p.name = name;
// //p.deck = deck;
// p.lifeTotal = 20;
// return p;
// }
ArrayList<Player> players = new ArrayList<Player>();
public static void main(String[] args) {
Player newPlayer = new Player();
Game gameplay = new Game();
Player p0 = newPlayer.createPlayer("Bill");
Player p1 = newPlayer.createPlayer("Finnigan");
int roll0 = gameplay.rollDie(p0);
int roll1 = gameplay.rollDie(p1);
p0.dieRoll = roll0;
p1.dieRoll = roll1;
System.out.println("Roll!\n");
System.out.println(p0.name + " rolled a " + roll0);
System.out.println(p1.name + " rolled a " + roll1);
while (roll0 == roll1) { // while both rolls are equal, reroll until not equal.
p0.dieRoll = roll0;
p1.dieRoll = roll1;
}
// sets first player
if (roll0 > roll1) {
System.out.println(p0.name + " wins the high roll.");
p0.wonDieRoll = true;
setOnPlay(p0.playFirst(p0.wonDieRoll));
p0.onThePlay = Game.isOnPlay(); // sets onThePlay bool to result for player
} else {
System.out.println(p1.name + " wins the high roll.");
p1.wonDieRoll = true;
setOnPlay(p1.playFirst(p1.wonDieRoll));
p1.onThePlay = Game.isOnPlay(); // sets onThePlay bool to result for player
}
System.out.println(p0.onThePlay);
System.out.println(p1.onThePlay);
}
}