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This is a bug that has existed for many versions. Essentially it's what's mentioned in the title. In stages like PSS, TTM Slide, and CCM Slide, this makes sense. The camera should be locked behind the player to match with classic cam gameplay. But on certain slopes, this rule is applied there anyways, slide level or not.
From my own playtesting, I couldn't find a slope like this in vanilla gameplay, but instead this bug is found all throughout romhacks.
This bug actually exists in the original game as well, Rom Hacks use the slippery surface of the slides in other spots then originally intended. It's hard to say what we should do for this because the proper solution is honestly redoing the surface system and adding a a type specifically for camera locking. But that would be incompatible with the old system. The other workaround is akin to a toggle we could add. But it isn't a fix to the root issue.
This is a bug that has existed for many versions. Essentially it's what's mentioned in the title. In stages like PSS, TTM Slide, and CCM Slide, this makes sense. The camera should be locked behind the player to match with classic cam gameplay. But on certain slopes, this rule is applied there anyways, slide level or not.
From my own playtesting, I couldn't find a slope like this in vanilla gameplay, but instead this bug is found all throughout romhacks.
Free/Mouse Cam
https://github.com/user-attachments/assets/e9887fc3-bef0-4515-a92e-25234cd3c470
Classic Cam
https://github.com/user-attachments/assets/657ef667-8918-45d0-9409-d5c28fd8efe3
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