RapierPhysicsPlugin does not accept rotations over 180 degrees #438
Labels
A-Integration
very bevy specific
C-Bug
Something isn't working
D-Medium
P-Medium
S-not-started
Work has not started
wontfix
This will not be worked on
In the example below, I tried to set the player rotation to 270 degrees. After I set the rotation, the RapierPhysicsPlugin sets the rotation to 90 degrees (so, flipped). Disabling the RapierPhysicsPlugin resolves the issue.
It seems that the RapierPhysicsPlugin only does this if I set the rotation over 180 degrees; is this expected, or is this a bug?
The issue might be related to #246
Cargo file:
Main file:
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