set_contacts_enabled(false) has no effect in MultibodyJoint with fixed/dynamic pair #449
Labels
A-Dynamics
C-Bug
Something isn't working
D-Difficult
Needs strong technical background, domain knowledge, or impacts are high, needs testing...
P-High
arbitrary important item
S-not-started
Work has not started
When setting
set_contacts_enabled(false)
on anImpulseJoint
, it works as expected. But when doing the same onMultibodyJoint
, it does not work, the colliders associated with both bodies still make contact. Usingbevy_rapier3d
0.23.0
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