Inserting then removing SolverGroups
doesn't reset it to the default.
#472
Labels
A-Integration
very bevy specific
C-Bug
Something isn't working
D-Medium
P-Medium
S-not-started
Work has not started
I implemented a component to make an entity have no "real" (solver) collisions (no force applied to it, doesn't apply forces) until it has no (intersection) collisions.
For that I attached an empty
SolverGroups
to it then removed it.But my entity continued to not interact with other colliders.
If instead of removing
SolverGroups
I apply one that makes it interact, it does.My guess is that the
SolverGroups
is not resetted to the default value (the one an entity has when noSolverGroups
component is inserted) internally.The text was updated successfully, but these errors were encountered: