Collider doesn't update upon reparent #486
Labels
A-Integration
very bevy specific
C-Bug
Something isn't working
D-Difficult
Needs strong technical background, domain knowledge, or impacts are high, needs testing...
P-Medium
S-not-started
Work has not started
This is happening in my game where I'm attempting to reparent a collider to make a "merging" behavior for my game mechanic.
Looking through bevy_rapier systems there doesn't seems to be any check for reparenting.
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