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It is no longer possible to set TriMeshFlags::FIX_INTERNAL_EDGES
when using Collider::from_bevy_mesh
#571
Comments
I'm surprised
you should be able to pass within if that's not enough, we can probably consider making |
It looks like #559 should fix me up whenever it makes it into a release. Thanks! |
Sorry, bit of an assumption / misreading of this changelog entry by me.
I read that as if the flag existed previously, but was enabled by default. Upgrading from 0.25 -> 0.27 seemed to regress trimesh collisions though, resulting in colliders bumping wildly on "smooth" edges. So I think that the I have vague memories of this being an issue in much older versions of rapier and then not an issue in later ones, and now an issue again. |
TriMeshFlags::FIX_INTERNAL_EDGES
is no longer the default behavior, but Bevy users don't really have a good way of setting it.The workaround is pretty annoying due to
extract_mesh_vertices_indices
not being pub and containing a bunch ofnalgebra
types.Workaround:
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