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Bugs in games #7

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drhelius opened this issue Sep 5, 2024 · 2 comments
Open

Bugs in games #7

drhelius opened this issue Sep 5, 2024 · 2 comments
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@drhelius
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drhelius commented Sep 5, 2024

  • Ankoku Densetsu (Legendary Axe II): hangs. [BROKEN]
  • Aoi Blink: no input, bad sound, off by one scroll line. [BROKEN]
  • Appare Gateball: no sound. [PLAYABLE]
  • Blazing Lazers: graphics corruption second part first level. [BROKEN]
  • Bodycon Quest II: BG one frame should be disable in intro (burst mode?). [PLAYABLE]
  • Cratermaze: BG not aligned with sprites in intro (bad scroll X). [PLAYABLE]
  • Cyber Knigth: Corrupted graphics. [BROKEN]
  • Davis Cup Tennis: Corrupted graphics. [BROKEN]
  • Doraemon Meikyuu Daisakusen: BG not aligned with sprites in intro (same as Cratermaze). [PLAYABLE]
  • Dungeon Explorer: Broken sprites and collisions. [BROKEN]
  • Fighting Run: bad sprites (2bpp?). [BROKEN]
  • Gaia no Monshou: BG graphics corruption. [BROKEN]
  • Gomola Speed: BG corrupted left 8 pixels. [PLAYABLE]
  • Kikikai-kai: broken. [BROKEN]
  • Kore ga Pro Yakyuu '89: no image. [BROKEN]
  • Kore ga Pro Yakyuu '90: no image. [BROKEN]
  • Lady Sword: No sprites. [BROKEN]
  • Momotarou Densetsu Gaiden - Dai-1-shuu: Bad BG line during title screen. [PLAYABLE]
  • Necromancer: No sprites. [BROKEN]
  • Pachio-kun - Juuban Shoubu: Screen shakes during intro. [PLAYABLE]
  • Populous: Graphics corruption. [BROKEN]
  • Power Gate: Incorrect scroll X lines. [PLAYABLE]
  • Power League: Sprite corruption. [BROKEN]
  • R-Type: Flickering in first BG scroll. [PLAYABLE]
  • Rabio Lepus Special: no BG, no enemies. [BROKEN]
  • Takeda Shingen: BG corruption. [BROKEN]
  • TaleSpin: BG corruption. [BROKEN]
  • TV Sports Basketball: hangs. [BROKEN]
  • TV Sports Hockey: hangs, sprite corruption. [BROKEN]
  • Valkyrie no Densetsu: hangs during intro. [BROKEN]
  • Volfied: No sprites. [BROKEN]
  • World Circuit: bad logic. [BROKEN]
  • World Class Baseball: Sprite corruption. [BROKEN]
  • Xevious: minor sprite corruption during intro. [PLAYABLE]
@drhelius drhelius added the bug label Sep 7, 2024
@jbrandwood
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You may find some of the these test examples useful for figuring out some of the VDC's timing intricacies that can cause glithches in games ... https://github.com/pce-devel/huc/tree/master/examples/asm/elmer

@drhelius
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You may find some of the these test examples useful for figuring out some of the VDC's timing intricacies that can cause glithches in games

It definitely helps. Thank you!

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