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overflowing_channel.go
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package channels
import "github.com/eapache/queue"
// OverflowingChannel implements the Channel interface in a way that never blocks the writer.
// Specifically, if a value is written to an OverflowingChannel when its buffer is full
// (or, in an unbuffered case, when the recipient is not ready) then that value is simply discarded.
// Note that Go's scheduler can cause discarded values when they could be avoided, simply by scheduling
// the writer before the reader, so caveat emptor.
// For the opposite behaviour (discarding the oldest element, not the newest) see RingChannel.
type OverflowingChannel struct {
input, output chan interface{}
length chan int
buffer *queue.Queue
size BufferCap
}
func NewOverflowingChannel(size BufferCap) *OverflowingChannel {
if size < 0 && size != Infinity {
panic("channels: invalid negative size in NewOverflowingChannel")
}
ch := &OverflowingChannel{
input: make(chan interface{}),
output: make(chan interface{}),
length: make(chan int),
size: size,
}
if size == None {
go ch.overflowingDirect()
} else {
ch.buffer = queue.New()
go ch.overflowingBuffer()
}
return ch
}
func (ch *OverflowingChannel) In() chan<- interface{} {
return ch.input
}
func (ch *OverflowingChannel) Out() <-chan interface{} {
return ch.output
}
func (ch *OverflowingChannel) Len() int {
if ch.size == None {
return 0
} else {
return <-ch.length
}
}
func (ch *OverflowingChannel) Cap() BufferCap {
return ch.size
}
func (ch *OverflowingChannel) Close() {
close(ch.input)
}
// for entirely unbuffered cases
func (ch *OverflowingChannel) overflowingDirect() {
for elem := range ch.input {
// if we can't write it immediately, drop it and move on
select {
case ch.output <- elem:
default:
}
}
close(ch.output)
}
// for all buffered cases
func (ch *OverflowingChannel) overflowingBuffer() {
var input, output chan interface{}
var next interface{}
input = ch.input
for input != nil || output != nil {
select {
// Prefer to write if possible, which is surprisingly effective in reducing
// dropped elements due to overflow. The naive read/write select chooses randomly
// when both channels are ready, which produces unnecessary drops 50% of the time.
case output <- next:
ch.buffer.Remove()
default:
select {
case elem, open := <-input:
if open {
if ch.size == Infinity || ch.buffer.Length() < int(ch.size) {
ch.buffer.Add(elem)
}
} else {
input = nil
}
case output <- next:
ch.buffer.Remove()
case ch.length <- ch.buffer.Length():
}
}
if ch.buffer.Length() > 0 {
output = ch.output
next = ch.buffer.Peek()
} else {
output = nil
next = nil
}
}
close(ch.output)
close(ch.length)
}