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QuickBackupM.py
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# coding: utf8
import os
import re
import shutil
import time
from threading import Lock
from utils.rtext import *
'''================ 可修改常量开始 ================'''
SizeDisplay = True
SlotCount = 5
Prefix = '!!qb'
BackupPath = './qb_multi'
TurnOffAutoSave = True
IgnoreSessionLock = True
WorldNames = [
'world',
]
# 0:guest 1:user 2:helper 3:admin
MinimumPermissionLevel = {
'make': 1,
'back': 2,
'confirm': 1,
'abort': 1,
'share': 2,
'list': 0,
'del': 2,
}
OverwriteBackupFolder = 'overwrite'
ServerPath = './server'
'''================ 可修改常量结束 ================'''
HelpMessage = '''
------ MCDR Multi Quick Backup 20200817 ------
一个支持多槽位的快速§a备份§r&§c回档§r插件
§d【格式说明】§r
§7{0}§r 显示帮助信息
§7{0} make §e[<cmt>]§r 创建一个储存至槽位§61§r的§a备份§r。§e<cmt>§r为可选注释
§7{0} back §6[<slot>]§r §c回档§r为槽位§6<slot>§r的存档
§7{0} del §6[<slot>]§r §c删除§r槽位§6<slot>§r的存档
§7{0} confirm§r 再次确认是否进行§c回档§r
§7{0} abort§r 在任何时候键入此指令可中断§c回档§r
§7{0} list§r 显示各槽位的存档信息
当§6<slot>§r未被指定时默认选择槽位§61§r
'''.strip().format(Prefix)
slot_selected = None
abort_restore = False
game_saved = False
plugin_unloaded = False
creating_backup = Lock()
restoring_backup = Lock()
'''
mcdr_root/
server/
world/
qb_multi/
slot1/
info.json
world/
slot2/
...
...
overwrite/
info.txt
world/
'''
def print_message(server, info, msg, tell=True, prefix='[QBM] '):
msg = prefix + msg
if info.is_player and not tell:
server.say(msg)
else:
server.reply(info, msg)
def command_run(message, text, command):
return RText(message).set_hover_text(text).set_click_event(RAction.run_command, command)
def copy_worlds(src, dst):
def filter_ignore(path, files):
return [file for file in files if file == 'session.lock' and IgnoreSessionLock]
for world in WorldNames:
shutil.copytree(os.path.join(src, world),
os.path.realpath(os.path.join(dst, world)), ignore=filter_ignore)
def remove_worlds(folder):
for world in WorldNames:
shutil.rmtree(os.path.realpath(os.path.join(folder, world)))
def get_slot_folder(slot):
return os.path.join(BackupPath, f"slot{slot}")
def get_slot_info(slot):
try:
with open(os.path.join(get_slot_folder(slot), 'info.json')) as f:
info = json.load(f, encoding='utf8')
for key in info.keys():
value = info[key]
except:
info = None
return info
def format_time():
return time.strftime('%Y-%m-%d %H:%M:%S', time.localtime())
def format_slot_info(info_dict=None, slot_number=None):
if type(info_dict) is dict:
info = info_dict
elif type(slot_number) is not None:
info = get_slot_info(slot_number)
else:
return None
if info is None:
return None
msg = '日期: {}; 注释: {}'.format(info['time'], info.get('comment', '§7空§r'))
return msg
def touch_backup_folder():
def mkdir(path):
if not os.path.exists(path):
os.mkdir(path)
mkdir(BackupPath)
for i in range(SlotCount):
mkdir(get_slot_folder(i + 1))
def slot_number_formater(slot):
flag_fail = False
if type(slot) is not int:
try:
slot = int(slot)
except ValueError:
flag_fail = True
if flag_fail or not 1 <= slot <= SlotCount:
return None
return slot
def slot_check(server, info, slot):
slot = slot_number_formater(slot)
if slot is None:
print_message(server, info, '槽位输入错误,应输入一个位于[{}, {}]的数字'.format(1, SlotCount))
return None
slot_info = get_slot_info(slot)
if slot_info is None:
print_message(server, info, '槽位输入错误,槽位§6{}§r为空'.format(slot))
return None
return slot, slot_info
def delete_backup(server, info, slot):
global creating_backup, restoring_backup
if creating_backup.locked() or restoring_backup.locked():
return
if slot_check(server, info, slot) is None:
return
try:
shutil.rmtree(get_slot_folder(slot))
except Exception as e:
print_message(server, info, '§4删除槽位§6{}§r失败§r,错误代码:{}'.format(slot, e), tell=False)
else:
print_message(server, info, '§a删除槽位§6{}§r完成§r'.format(slot), tell=False)
def create_backup(server, info, comment):
global creating_backup
acquired = creating_backup.acquire(blocking=False)
if not acquired:
print_message(server, info, '正在§a备份§r中,请不要重复输入', tell=False)
return
try:
print_message(server, info, '§a备份§r中...请稍等', tell=False)
start_time = time.time()
touch_backup_folder()
# previous plain logic
'''
# remove the last backup
shutil.rmtree(get_slot_folder(SlotCount))
# move slot i-1 to slot i
for i in range(SlotCount, 1, -1):
os.rename(get_slot_folder(i - 1), get_slot_folder(i))
'''
# make empty space for slot <slot>
def move_backwards(slot):
if get_slot_info(slot) is None or slot == SlotCount:
folder = get_slot_folder(slot)
if os.path.isdir(folder):
shutil.rmtree(folder)
return
move_backwards(slot + 1)
os.rename(get_slot_folder(slot), get_slot_folder(slot + 1))
move_backwards(1)
# start backup
global game_saved, plugin_unloaded
game_saved = False
if TurnOffAutoSave:
server.execute('save-off')
server.execute('save-all flush')
while True:
time.sleep(0.01)
if game_saved:
break
if plugin_unloaded:
server.reply(info, '插件重载,§a备份§r中断!', tell=False)
return
slot_path = get_slot_folder(1)
copy_worlds(ServerPath, slot_path)
slot_info = {'time': format_time()}
if comment is not None:
slot_info['comment'] = comment
with open(os.path.join(slot_path, 'info.json'), 'w') as f:
json.dump(slot_info, f, indent=4)
end_time = time.time()
print_message(server, info, '§a备份§r完成,耗时§6{}§r秒'.format(round(end_time - start_time, 1)), tell=False)
print_message(server, info, format_slot_info(info_dict=slot_info), tell=False)
except Exception as e:
print_message(server, info, '§a备份§r失败,错误代码{}'.format(e), tell=False)
finally:
creating_backup.release()
if TurnOffAutoSave:
server.execute('save-on')
def restore_backup(server, info, slot):
ret = slot_check(server, info, slot)
if ret is None:
return
else:
slot, slot_info = ret
global slot_selected, abort_restore
slot_selected = slot
abort_restore = False
print_message(server, info, '准备将存档恢复至槽位§6{}§r, {}'.format(slot, format_slot_info(info_dict=slot_info)), tell=False)
print_message(
server, info,
command_run('使用§7{0} confirm§r 确认§c回档§r'.format(Prefix), '点击确认', '{0} confirm'.format(Prefix))
+ ', '
+ command_run('§7{0} abort§r 取消'.format(Prefix), '点击取消', '{0} abort'.format(Prefix))
, tell=False
)
def confirm_restore(server, info):
global restoring_backup
acquired = restoring_backup.acquire(blocking=False)
if not acquired:
print_message(server, info, '正在准备§c回档§r中,请不要重复输入', tell=False)
return
try:
global slot_selected
if slot_selected is None:
print_message(server, info, '没有什么需要确认的', tell=False)
return
slot = slot_selected
slot_selected = None
print_message(server, info, '10秒后关闭服务器§c回档§r', tell=False)
for countdown in range(1, 10):
print_message(server, info, command_run(
'还有{}秒,将§c回档§r为槽位§6{}§r,{}'.format(10 - countdown, slot, format_slot_info(slot_number=slot)),
'点击终止回档!',
'{} abort'.format(Prefix)
), tell=False)
for i in range(10):
time.sleep(0.1)
global abort_restore
if abort_restore:
print_message(server, info, '§c回档§r被中断!', tell=False)
return
server.stop()
server.logger.info('[QBM] Wait for server to stop')
server.wait_for_start()
server.logger.info('[QBM] Backup current world to avoid idiot')
overwrite_backup_path = BackupPath + '/' + OverwriteBackupFolder
if os.path.exists(overwrite_backup_path):
shutil.rmtree(overwrite_backup_path)
copy_worlds(ServerPath, overwrite_backup_path)
with open(os.path.join(overwrite_backup_path, 'info.txt'), 'w') as f:
f.write('Overwrite time: {}\n'.format(format_time()))
f.write('Confirmed by: {}'.format(info.player if info.is_player else '$Console$'))
slot_folder = get_slot_folder(slot)
server.logger.info('[QBM] Deleting world')
remove_worlds(ServerPath)
server.logger.info('[QBM] Restore backup ' + slot_folder)
copy_worlds(slot_folder, ServerPath)
server.start()
finally:
restoring_backup.release()
def trigger_abort(server, info):
global abort_restore, slot_selected
abort_restore = True
slot_selected = None
print_message(server, info, '终止操作!', tell=False)
def list_backup(server, info, size_display=SizeDisplay):
def get_dir_size(dir):
size = 0
for root, dirs, files in os.walk(dir):
size += sum([os.path.getsize(os.path.join(root, name)) for name in files])
return size
def format_dir_size(size):
if size < 2 ** 30:
return f'{round(size / 2 ** 20, 2)} MB'
else:
return f'{round(size / 2 ** 30, 2)} GB'
print_message(server, info, '§d【槽位信息】§r', prefix='')
backup_size = 0
for i in range(SlotCount):
slot = i + 1
slot_info = format_slot_info(slot_number=slot)
if size_display:
dir_size = get_dir_size(get_slot_folder(slot))
else:
dir_size = 0
backup_size += dir_size
text = RTextList('[槽位§6{}§r] '.format(slot))
if slot_info is not None:
text += RTextList(
RText('[▷] ', color=RColor.green).h(f'点击回档至槽位§6{slot}§r').c(RAction.run_command, f'{Prefix} back {slot}'),
RText('[×] ', color=RColor.red).h(f'点击删除槽位§6{slot}§r').c(RAction.suggest_command, f'{Prefix} del {slot}')
)
if size_display:
text += '§2{}§r '.format(format_dir_size(dir_size))
text += slot_info
print_message(server, info, text, prefix='')
if size_display:
print_message(server, info, '备份总占用空间: §a{}§r'.format(format_dir_size(backup_size)), prefix='')
def print_help_message(server, info):
if info.is_player:
server.reply(info, '')
for line in HelpMessage.splitlines():
prefix = re.search(r'(?<=§7){}[\w ]*(?=§)'.format(Prefix), line)
if prefix is not None:
print_message(server, info, RText(line).set_click_event(RAction.suggest_command, prefix.group()), prefix='')
else:
print_message(server, info, line, prefix='')
list_backup(server, info, size_display=False)
print_message(
server, info,
'§d【快捷操作】§r' + '\n' +
RText('>>> §a点我创建一个备份§r <<<')
.h('记得修改注释')
.c(RAction.suggest_command, f'{Prefix} make 我是一个注释') + '\n' +
RText('>>> §c点我回档至最近的备份§r <<<')
.h('也就是回档至第一个槽位')
.c(RAction.suggest_command, f'{Prefix} back'),
prefix=''
)
def on_info(server, info):
if not info.is_user:
if info.content == 'Saved the game':
global game_saved
game_saved = True
return
command = info.content.split()
if len(command) == 0 or command[0] != Prefix:
return
cmd_len = len(command)
# MCDR permission check
global MinimumPermissionLevel
if cmd_len >= 2 and command[1] in MinimumPermissionLevel.keys():
if server.get_permission_level(info) < MinimumPermissionLevel[command[1]]:
print_message(server, info, '§c权限不足!§r')
return
# !!qb
if cmd_len == 1:
print_help_message(server, info)
# !!qb make [<comment>]
elif cmd_len >= 2 and command[1] == 'make':
comment = info.content.replace('{} make'.format(Prefix), '', 1).lstrip(' ')
create_backup(server, info, comment if len(comment) > 0 else None)
# !!qb back [<slot>]
elif cmd_len in [2, 3] and command[1] == 'back':
restore_backup(server, info, command[2] if cmd_len == 3 else '1')
# !!qb confirm
elif cmd_len == 2 and command[1] == 'confirm':
confirm_restore(server, info)
# !!qb abort
elif cmd_len == 2 and command[1] == 'abort':
trigger_abort(server, info)
# !!qb list
elif cmd_len == 2 and command[1] == 'list':
list_backup(server, info)
# !!qb delete
elif cmd_len == 3 and command[1] == 'del':
delete_backup(server, info, command[2])
else:
print_message(server, info, command_run(
'参数错误!请输入§7{}§r以获取插件信息'.format(Prefix),
'点击查看帮助',
Prefix
))
def on_load(server, old):
server.add_help_message(Prefix, command_run('§a备份§r/§c回档§r,§6{}§r槽位'.format(SlotCount), '点击查看帮助信息', Prefix))
global creating_backup, restoring_backup
if hasattr(old, 'creating_backup') and type(old.creating_backup) == type(creating_backup):
creating_backup = old.creating_backup
if hasattr(old, 'restoring_backup') and type(old.restoring_backup) == type(restoring_backup):
restoring_backup = old.restoring_backup
def on_unload(server):
global abort_restore, plugin_unloaded
abort_restore = True
plugin_unloaded = True