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Why does the compilation have a lower hash rate? #217

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reisaiah opened this issue Jan 11, 2018 · 1 comment
Open

Why does the compilation have a lower hash rate? #217

reisaiah opened this issue Jan 11, 2018 · 1 comment

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@reisaiah
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reisaiah commented Jan 11, 2018

[1] file download -> https://github.com/fireice-uk/xmr-stak-nvidia/tree/dev

[2] Here is the compilation environment and method.
k-008

Reference -> https://github.com/fireice-uk/xmr-stak-nvidia/blob/dev/WINCOMPILE.md

  1. windows 10
  2. visual studio 2017 v141

[3]
compare 1.
k-006

I compile.
k-007

compare 2.
k-010

I compile.
k-011

Q1. Can I tell which environment I have downloaded the executable file from?
Q2. Is there a problem with my compilation settings?(Or differences.)

Please help me.
Or thank you for your reply by email.
([email protected])

good luck!!!

@reisaiah
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config.txt setting
"gpu_threads_conf" : [
{ "index" : 0,
"threads" : 32, "blocks" : 15,
"bfactor" : 9, "bsleep" : 25,
"affine_to_cpu" : false,
},
{ "index" : 1,
"threads" : 32, "blocks" : 15,
"bfactor" : 9, "bsleep" : 25,
"affine_to_cpu" : false,
},
{ "index" : 2,
"threads" : 32, "blocks" : 10,
"bfactor" : 9, "bsleep" : 25,
"affine_to_cpu" : false,
},
{ "index" : 3,
"threads" : 32, "blocks" : 10,
"bfactor" : 9, "bsleep" : 25,
"affine_to_cpu" : false,
}, ..........
Running equally.

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