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Hey, sorry for the laggy response. I've merged a huge PR a few weeks ago. Could you post the file that results in that error? Then I'll include it in my test battery that I'm going to do in the next few weeks.
NullReferenceException: Object reference not set to an instance of an object
VisualPinball.Engine.VPT.Texture.get_Content () (at ./Library/PackageCache/[email protected]/VisualPinball.Engine/VPT/Texture.cs:68)
VisualPinball.Unity.Editor.VpxImageConverter.WriteAsAsset (VisualPinball.Engine.VPT.Texture texture, System.String folder, System.Boolean skipIfExists) (at ./Library/PackageCache/[email protected]/VisualPinball.Unity/VisualPinball.Unity.Editor/Import/VpxImageConverter.cs:47)
VisualPinball.Unity.Editor.VpxSceneConverter.ExtractTextures () (at ./Library/PackageCache/[email protected]/VisualPinball.Unity/VisualPinball.Unity.Editor/Import/VpxSceneConverter.cs:432)
VisualPinball.Unity.Editor.VpxSceneConverter.Convert (System.Boolean applyPatch, System.String tableName) (at ./Library/PackageCache/[email protected]/VisualPinball.Unity/VisualPinball.Unity.Editor/Import/VpxSceneConverter.cs:152)
VisualPinball.Unity.Editor.VpxImportEngine.ImportIntoScene (VisualPinball.Engine.VPT.Table.FileTableContainer tableContainer, System.String filename, UnityEngine.GameObject parent, System.Boolean applyPatch, System.String tableName, System.Diagnostics.Stopwatch sw, VisualPinball.Unity.Editor.ConvertOptions options) (at ./Library/PackageCache/[email protected]/VisualPinball.Unity/VisualPinball.Unity.Editor/Import/VpxImportEngine.cs:47)
VisualPinball.Unity.Editor.VpxImportEngine.ImportIntoScene (System.String path, UnityEngine.GameObject parent, System.Boolean applyPatch, System.String tableName, VisualPinball.Unity.Editor.ConvertOptions options) (at ./Library/PackageCache/[email protected]/VisualPinball.Unity/VisualPinball.Unity.Editor/Import/VpxImportEngine.cs:34)
VisualPinball.Unity.Editor.VpxMenuImporter.ImportVpxIntoScene (UnityEditor.MenuCommand menuCommand) (at ./Library/PackageCache/[email protected]/VisualPinball.Unity/VisualPinball.Unity.Editor/Import/VpxMenuImporter.cs:44)
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