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Since this isn't a Jolt-specific question per se, I would recommend you seek advice in some of the more general Godot communities, like its new forum, its Discord or its Subreddit, as seen here. With that said, I would imagine a simple |
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I want to create a grappling hook that you can swing on. So far I've tried the JoltGeneric6DOFJoint3d with the linear xyz limits set to the distance from the hit point. This causes me to constrained in like a box and not actually swing.
Here is the code I'm using:
Thanks for any help provided.
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