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Godot Git Plugin (4.1+) .gdextension not recognized #267
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I have the same problem, same files structure but godot does not recognize the plugin |
I just downloaded this addon and tried to enable it and got the same result on Godot 4.3.stable using version 3.1.1 of the addon. I am on Linux. |
Same issue. Including some additional output in case it helps with anyone searching for this:
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Same issue here also. |
Can you try modifying script="godot-git-plugin.gd" With this line: script="git_plugin.gdextension" There are no GDScript files within this repository, so I assume the GDExtension file is the new entry point. |
File compatibility using Godot_v4.3-stable_win64 and Godot Git Plugin (4.1+).
When trying to enable the plugin (Project -> Project Settings -> Plugins) I get the following error:
the current use of the plugin uses '.gdextension' files instead of '.gd' which is what Godot seems to be expecting.
I've verified the correct expected file structure to ensure I'm not missing any of the required dependencies:
addons/
└── godot-git-plugin/
├── git_plugin.gdextension
├── plugin.cfg
├── LICENSE
├── THIRDPARTY.md
├── win64/ (for Windows) or equivalent for your platform
│ ├── libgit_plugin.windows.editor.x86_64.dll
│ ├── libgit_plugin.windows.editor.x86_64.lib
│ ├── libgit_plugin.windows.editor.x86_64.exp
But cannot get Godot to recognize the plugin without the godot-git-plugin.gd file
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