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Describe the problem or limitation you are having in your project
On Android devices with display cutouts (notches), the game content may render in the cutout area/under game cutout area, leading to a suboptimal user experience.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Introduce an option in Godot's Android export settings to prevent rendering content in the display cutout area. This ensures the game interface remains unobstructed and visually consistent across devices with various screen designs.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Add a setting in the Android export configuration, such as Avoid Display Cutout. When enabled, this setting modifies the app's window layout parameters to restrict content from being displayed in the cutout area. for more Never render content in the display cutout area
If this enhancement will not be used often, can it be worked around with a few lines of script?
Though, developers can manually adjust their projects to account for display cutouts, by DisplayServer.get_display_safe_area() but is it too much work to do, even sometime it give unexpected results.
Is there a reason why this should be core and not an add-on in the asset library?
I don't think that developers'll rely in addon for a basic thing
The text was updated successfully, but these errors were encountered:
Describe the project you are working on
Goodot Engine 📱
Describe the problem or limitation you are having in your project
On Android devices with display cutouts (notches), the game content may render in the cutout area/under game cutout area, leading to a suboptimal user experience.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Introduce an option in Godot's Android export settings to prevent rendering content in the display cutout area. This ensures the game interface remains unobstructed and visually consistent across devices with various screen designs.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Add a setting in the Android export configuration, such as Avoid Display Cutout. When enabled, this setting modifies the app's window layout parameters to restrict content from being displayed in the cutout area. for more Never render content in the display cutout area
If this enhancement will not be used often, can it be worked around with a few lines of script?
Though, developers can manually adjust their projects to account for display cutouts, by
DisplayServer.get_display_safe_area()
but is it too much work to do, even sometime it give unexpected results.Is there a reason why this should be core and not an add-on in the asset library?
I don't think that developers'll rely in addon for a basic thing
The text was updated successfully, but these errors were encountered: