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Thank you for the project, very interesting. |
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I've used GDB in the past, the trick is to debug Godot and when things cross over to Go, GDB will continue to work as expected. I usually will use a debug build of Godot so that I can investigate segfaults and the like. |
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Hi, please share maybe someone was able to connect the debug in Goland? Or maybe give me a rough idea? |
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I've used GDB in the past, the trick is to debug Godot and when things cross over to Go, GDB will continue to work as expected.
I usually will use a debug build of Godot so that I can investigate segfaults and the like.