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editor extension reloading not working #78

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rdlaitila opened this issue Jan 25, 2025 · 1 comment
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editor extension reloading not working #78

rdlaitila opened this issue Jan 25, 2025 · 1 comment
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@rdlaitila
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GD Version: v0.0.0-20250125015807-c6dcd56ebbb9
Godot Version: 4.4-beta1 mono (needed for android c# crypto fixes)

Attempting to integrate the new changes, really enjoying the new ergonomics!

Prior to the new changes I was compiling my go gdextension and the editor would reload the extension just fine:

GOOS=linux \
GOARCH=amd64 \
go build -o graphics/liblinux_amd64.so -buildmode=c-shared

With the new changes I get an error when the editor starts up:

ERROR: Extension marked as reloadable, but attempted to register class 'GoRuntime' which doesn't support reloading. Perhaps your language binding don't support it? Reloading disabled for this extension.

Everything registers and initializes fine it seems, but hot reloading support does not appear to work. Thanks!

@Splizard Splizard added the duplicate This issue or pull request already exists label Jan 25, 2025
@Splizard
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Yep, hot reloading is broken at the moment, see #30

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