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Attempting to integrate the new changes, really enjoying the new ergonomics!
Prior to the new changes I was compiling my go gdextension and the editor would reload the extension just fine:
GOOS=linux \
GOARCH=amd64 \
go build -o graphics/liblinux_amd64.so -buildmode=c-shared
With the new changes I get an error when the editor starts up:
ERROR: Extension marked as reloadable, but attempted to register class 'GoRuntime' which doesn't support reloading. Perhaps your language binding don't support it? Reloading disabled for this extension.
Everything registers and initializes fine it seems, but hot reloading support does not appear to work. Thanks!
The text was updated successfully, but these errors were encountered:
GD Version: v0.0.0-20250125015807-c6dcd56ebbb9
Godot Version: 4.4-beta1 mono (needed for android c# crypto fixes)
Attempting to integrate the new changes, really enjoying the new ergonomics!
Prior to the new changes I was compiling my go gdextension and the editor would reload the extension just fine:
With the new changes I get an error when the editor starts up:
Everything registers and initializes fine it seems, but hot reloading support does not appear to work. Thanks!
The text was updated successfully, but these errors were encountered: