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The game that I'm trying to get state out of stores state on a script mounted on a GameObject.
Is there any way to get this data? There are no static references to that GameObject, and there are no static instances of the state class.
I know that Cheat Engine has functionality to find instances of an object. Could that be implemented here? (I don't know much about Assemblies.)
The text was updated successfully, but these errors were encountered:
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The game that I'm trying to get state out of stores state on a script mounted on a GameObject.
Is there any way to get this data? There are no static references to that GameObject, and there are no static instances of the state class.
I know that Cheat Engine has functionality to find instances of an object. Could that be implemented here? (I don't know much about Assemblies.)
The text was updated successfully, but these errors were encountered: