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expand manualEngine to address more than just movement events #4

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idbentley opened this issue Aug 19, 2013 · 0 comments
Open

expand manualEngine to address more than just movement events #4

idbentley opened this issue Aug 19, 2013 · 0 comments
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@idbentley
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Weapon discharge, teleportation, etc.

Entity objects should be responsible for handling named events:

  • movement.left
  • weapons.primary
  • special.primary
  • etc.

eventEngines should trigger such events on bound entities. Where the events are triggered from is handled by the engine.

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