Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Next steps #16

Open
jefersondaniel opened this issue Jan 11, 2024 · 0 comments
Open

Next steps #16

jefersondaniel opened this issue Jan 11, 2024 · 0 comments

Comments

@jefersondaniel
Copy link
Owner

jefersondaniel commented Jan 11, 2024

The project is in a very early stage but already can read mugen file. It has the following know issues:

  • Bug in stage backgrounds
  • Missing support for companions and projectiles
  • Sprites generation is ineficcient. It could be using the shader approach used in gdnative-rust-poc
  • Low FPS, this can be improved moving some hot code to rust modules. I did a experiment of using all logic in rust and godot as a io layer, this project can be useful as a reference: gd-native-rust-poc
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant