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The saved image is the "normal" rendered image - where can I find the data of the face normals as requested by the supplied flags ?
I've debugged the renderer and stepped thru code that apparently did render something related to face normals.
But I couldn't figure out how to get that rendered face normals data.
Any hint appreciated !
The text was updated successfully, but these errors were encountered:
But I want the normals data directly, not something drawn on top of the rendered image.
I found this ticket ( #39 ) that seems to provide what I expect.
Is there any other built-in way to get the plain face-normals-buffer like the depth-buffer that gets returned by the renderer ?
I'm trying to get normals data after scene has been rendered using flags with
RenderFlags.FACE_NORMALS
.My naive code example looks like
The saved image is the "normal" rendered image - where can I find the data of the face normals as requested by the supplied flags ?
I've debugged the renderer and stepped thru code that apparently did render something related to face normals.
But I couldn't figure out how to get that rendered face normals data.
Any hint appreciated !
The text was updated successfully, but these errors were encountered: