Change BanditDuality to use a prior and softmax to randomize arms #779
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x-ref #777
@Thuener do you want to try this branch? (I haven't actually run it locally. Just edited without testing.)
Hopefully this PR:
10
/ constant bound issuemax(, 0.1)
to the time denominator to hedge against iterations that take a very short amount of time and increase the reward by too much.