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The sprite path searching fails when the program is executed in the maps directory, leading to the error:
[ERROR] Invalid texture, I can't open it
It should be easy to fix, just use the same algorithm, but for argv[0] (program) instead of argv[1] (map) in this scenario.
The text was updated successfully, but these errors were encountered:
SrVariable
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The sprite path searching fails when the program is executed in the maps directory, leading to the error:
It should be easy to fix, just use the same algorithm, but for argv[0] (program) instead of argv[1] (map) in this scenario.
The text was updated successfully, but these errors were encountered: